Newbie Spellweaver
- Joined
- Feb 3, 2018
- Messages
- 47
- Reaction score
- 16
I think you should put the messages as JSON instead of ini ?
It really doesn't matter what file format is, the JQuery reads the messages per windows default line (( \n )), I could switch it to XML but then I'd have to change the format the client reads it, and that adds unneeded pressure on the client which could be used to load other files and data. I'll look into it and see what I can do, altenatively I'll change the file to a normal .txt file.
It's just that I thought JSON was the standard for JavaScript data
How will you handle the avatars in this project? sprites, polygons?
Sounds like you are actually giving this your all and not rushing. I wish you all the luck! I'd love to see someone actually finish a project for this already.Let's take this development part by part, you know? I wanna focus on building the actual game engine before going for "specific" parts, I've seen others start with rooms, avatars and so on, and just pushing everything aside. I wanna make this development from bottom to up, starting with the server and client's loading stage, continuing on with the landing view and small details as such. Everything will be made, it may just take some time.
To answer your question: I'm not sure at this moment, I probably will be using sprites as mentioned.
For the sake of learning.Ah the good old HTML5 that has killed every developer attempting it so far. Good luck on it. Out of curiosity, why are you using multiple languages instead of keeping it within Node.js?
I get the sake of learning, but combing multiple languages into tech stacks tends to over complicate features and lead to issues down the road. But it may be better off since a lot of people have trouble managing large Node-projectsFor the sake of learning.
I get the sake of learning, but combing multiple languages into tech stacks tends to over complicate features and lead to issues down the road. But it may be better off since a lot of people have trouble managing large Node-projects
Live-stream coding.
I normally don't announce this, I usually just edit the thread with a direct video tag, however since I'll be streaming for a constant 12 to 24 hours (just a goal, depends on what happens). The stream is just me, developing this project. Feedback are always accepted as long as they're constructive. If you're just gonna be complaining, you will face a stream ban.
Thanks.
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Video is blocked because it had content of UMG/WMG.