Newbie Spellweaver
- Joined
- May 30, 2017
- Messages
- 36
- Reaction score
- 10
Yeah, i know but i dont want make a canvas/node project, i already have a 3d engine in canvas/node but the challenge here its make a dom iso engine playable =3Would be better to draw images using canvas in JS.
Also in my opinion a Node.js backend would suit better aswell.
Fair enough, but why would you want that? A full game engine written in JS with WebGL or canvas would better.
Why do you think that Canvas is better than WebGL?
this is so funny, i really like :V
yeah, depends of the use dom can be better, in games maybe not, but a ctrl s in ur canvas project and a reverse engineer can easily make a clone, because all the code is js/json based, using dom u can make all with ajax and code in php, using the js only like a writer
in this case the cracker need remake the client structure and the server. It's very interesting if u think that way, but it's not viable work with DOM because this.
i go edit the original topic, the konquerr project its the 'most complete' habbo html5 project here, open src or not.. the apollo its just a motivation now =D
this is so funny, i really like :V
yeah, depends of the use dom can be better, in games maybe not, but a ctrl s in ur canvas project and a reverse engineer can easily make a clone, because all the code is js/json based, using dom u can make all with ajax and code in php, using the js only like a writer
in this case the cracker need remake the client structure and the server. It's very interesting if u think that way, but it's not viable work with DOM because this.
i go edit the original topic, the konquerr project its the 'most complete' habbo html5 project here, open src or not.. the apollo its just a motivation now =D
i dont care about this, im just saying because dont have benefits using dom to games.. im talking about the konquer project (canvas)Why do you care about someone who can clone this if you are planning to release this? You are planning to release this project right?
after so many years on the internet, I should have known that nothing is impossible.unless we're talking about rsa 2048, with a aes 256 dynamic token key: pGood luck making a clone on minified and transpiled files.You don't see people make React clones of others website because it's impossible.Raw JS with ajax would be easier to clone as it's not transpiled or minified.Anyway, duck PHP
How did you manage to get all the frontend part done?
Did you write all the CSS from scratch, did you convert the SWFs to HTML/JS/CSS or how?
Looks good. I hope that this project will not die like many others. @The General instead of pm'ing me, you still write a post :junglejane:
btw. As @Delight said, you should draw the images on canvas (perfomance things ¯\_(ツ)_/¯) and use Node for backend.You must be registered to see links
lmfaoHell no, you shouldnt use NodeJS for huge projects like that.