Help adding items on NPC

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Newbie Spellweaver
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Hello all! May I ask the community for your help?

I wanted to add items to NPC.

AddVendorItem( 0, IK3_MASK, -1, 1, 100, 100 );

First sample is on Is. Correct me if I'm wrong:
0 is the tab number (in this case, 0 is tab 1).
IK3_MASK is the ItemKind3 which is on propItem.csv.
-1 is for the job requirement. In this case, -1 means all classes are able to buy it. If put on 0 in it, I think it only allows Vagrant class on Weapons and Armors.
1 and 100 is the minimum and maximum level range of the item.
I have no knowledge about the 100 thingy, or is this for like NPC inventory limit?

Now my problem is when I put IK3_SUIT in it, and put a -1 as job requirement, it shows all items available for any class. It shows blue, green, Baruna items (but some items are not shown, it's only limited to 100 items per tab.)
I only wanted to put all the green and baruna items only.

I checked Wafor's codes in character.inc and it has different shop command

SetVenderType(1);
AddVenderItem2(0, II_CHR_FOO_COO_REMANTIS );

Even in Dior's codes, it has these
m_nStructure= SRT_STATION;

I am using sir Ketchup's K18.3.
 
Junior Spellweaver
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i think you need to add__ADDSHOPITEM if you want to add item into the npc, and you can add __VENDOR_UPDATE too if you want to add different currency in npc
 
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