[help] Adding weapons

Experienced Elementalist
Joined
Jan 4, 2007
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I'm about to tear my own hair out.


In Model.mrs, I created a new folder inside model/weapon called melee. So


Code:
model/weapon/melee/  dir
2hsword01.elu
2hsword01.bmp.dds
axe01.elu
axe01.bmp.dds
claws01.elu
claws01.bmp.dds
club01.elu
club01.bmp.dds
dagger01.elu
dagger01.bmp.dds
ddagger01.elu
ddagger01.bmp.dds
fists01.elu
fists01.bmp.dds
katana01.elu
katana01.bmp.dds
kodachis01.elu
kodachis01.bmp.dds
scimitar01.elu
scimitar01.bmp.dds

Inside each ELU file I correctly directed the file to the skin (I hope?)
Hymn - [help] Adding weapons - RaGEZONE Forums



Then I updated my weapon.xml directly to point to those files:

Code:
<!-- SwordZ Listing -->
    <AddWeaponElu name="2hsword01" weapon_motion_type = "12" weapon_type = "16" >
    <AddBaseModel name="2hsword01" filename="model/weapon/melee/2hsword01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="axe01" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="axe01" filename="model/weapon/melee/axe01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="claws01" weapon_motion_type = "13" weapon_type = "17" >
    <AddBaseModel name="claws01" filename="model/weapon/melee/claws01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="club01" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="club01" filename="model/weapon/melee/club01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="dagger01" weapon_motion_type = "7" weapon_type = "10" >    
    <AddBaseModel name="dagger01" filename="model/weapon/melee/dagger01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="ddagger01" weapon_motion_type = "14" weapon_type = "18" >    
    <AddBaseModel name="ddagger01" filename="model/weapon/melee/ddagger01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="fists01" weapon_motion_type = "14" weapon_type = "18" >
    <AddBaseModel name="fists01" filename="model/weapon/melee/fists01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="katana01" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="katana01" filename="model/weapon/melee/katana01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="kodachis01" weapon_motion_type = "13" weapon_type = "17" >
    <AddBaseModel name="kodachis01" filename="model/weapon/melee/kodachis01.elu" />
    </AddWeaponElu>

    <AddWeaponElu name="scimitar01" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="scimitar01" filename="model/weapon/melee/scimitar01.elu" />
    </AddWeaponElu>

Of course I updated zitem.xml to point to the new files. Then I made my filelist of zitem.xml, weapon.xml, and the new files, inside their respective folders.


In game, they don't show up. They are physically there, but the skin is missing from the model. What am I doing wrong?
 
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