GUNZ 1,0,0,290 launched. build (Dec 19 2005 12:58:23)
Log time (03/31/07 16:54:56)
CPU ID = GenuineIntel ( family = 15 , model = 2 , stepping = 4 ) @ 2221 MHz
Display Device = NVIDIA GeForce4 Ti 4200 with AGP8X ( vendor=10de device=281 subsys=0 revision=a1 )
Display Driver Version = 6.14.0010.7772
Windows = 5.1 Build 2600 , Service Pack 2 (523744KB) : Windows xp..
CheckSum: 2887458375
Serialkey error : 202
crc error , file dbghelp.dll ( current = 3eda5be5, original = 0 ).
crc error , file fmod.dll ( current = 8280aba8, original = 0 ).
crc error , file gameguard.des ( current = c5eb61ed, original = 0 ).
crc error , file gdiplus.dll ( current = 45d253dc, original = 0 ).
crc error , file gunz.exe ( current = 256f34a9, original = 0 ).
crc error , file gunzus.ini ( current = 2dffe988, original = 0 ).
crc error , file hanauthforclient.dll ( current = 334b4576, original = 0 ).
crc error , file hanreportforclient.dll ( current = 30c3a6ab, original = 0 ).
crc error , file msvcp71.dll ( current = 5a3b11d4, original = 0 ).
crc error , file msvcr71.dll ( current = 35563170, original = 0 ).
crc error , file shader/skin.vso ( current = ed129f8f, original = 0 ).
crc error , file shader/skin1.vso ( current = 28122b3a, original = 0 ).
WFog Enabled Device.
device created.
Video memory 87.500000
main : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(C-Media Wave Device): Hardware Mixing Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.441000
ZApplication::OnCreate : m_SoundEngine.Create
1
3
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 2.359000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.667000
ZGameInterface::InitInterfaceOption
Number of Display mode : 75
Number of Display mode : 75
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate:
Fail InitLocatorList
Failed: ZGameInterface OnCreate
ZGameInterface::OnDestroy() : begin
ZGameInterface::OnDestroy() : g_pGameClient->Destroy()
PeerInfoList Released
SAFE_DELETE(g_pGameClient) :
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem:

estroy() End :
m_IDLResource.Clear() End :
ZGameInterface::FinalInterface() End:
ZGameInterface::OnDestroy() : done()
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem:

estroy() End :
main : OnDestroy()
ZSoundEngine:

estroy
ZSoundEngine:

estroy() : Close FMod
ZApplication::OnDestroy : DestroyConsole()
ZApplication::OnDestroy : m_MeshMgr.DelAll()
ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll()
ZApplication::OnDestroy done
main : g_Mint.Finalize()
main : g_DInput.Destroy()
main : g_App.OnDestroy()
main : ZGetConfiguration()->Destroy()
main : MBitmapManager:

estroyAniBitmap()
main : OnDestroy() done