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L2J [Help] Critical error

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Newbie Spellweaver
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Sep 20, 2005
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whata **** is this error

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1808 MHz with 511MB RAM
Video: SAPPHIRE RADEON 9200 ATLANTIS (6490)

CreateVertexShader failed(D3DERR_INVALIDCALL).

History: CreateShader <- FD3DVertexShader::FD3DVertexShader <- UD3DRenderDevice::GetVertexShader <- FD3DRenderInterface::SetVertexStreams <- USubSkeletalMeshInstance::Render <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UShadowBitmapMaterial::Get <- FProjectorRenderInfo::GetMaterial <- ATerrainInfo::Render::RenderProjectors <- ATerrainInfo::Render <- RenderTerrain <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

I always get this when im trying to create new character. Im using hero server pack and i update my client and replace system with hero system.
 
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Newbie Spellweaver
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Jun 3, 2006
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i had this pack of hero...just try another pack...it was full bugged..use a new version of him ;)
 
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