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[Help] Disconnect Fire Scream skill

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Newbie Spellweaver
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Hi. I use IGC Season 10 Files. When DL use [Fire Scream] skill nearly characters get disconnect. Please help me fix this issue. Maybe it's about client files but i try another client files its same problem. Thank you for helping guys.
 
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Adjust DL Speed of Attack Limit.
Find Data-IGC.Calcharacter.ini
 
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You have to test it and Reduce the FireScream bro.

I believe the files you using has this Setting-

DWMaxAttackSpeed = 288
DKMaxAttackSpeed = 284
ELFMaxAttackSpeed = 275
MGMaxAttackSpeed = 188
DLMaxAttackSpeed = 450
SUMaxAttackSpeed = 351
RFMaxAttackSpeed = 441
GLMaxAttackSpeed = 273
RWMaxAttackSpeed = 274

Reduce DL Speed and test FireScream again.
 
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Newbie Spellweaver
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here no this settings :(



PHP:
[DLPets];----------------------------------------------------------------------------------------------;-- DarkHorseDamageDivisor: addskilldamage = addskilldamage * DarkHorseDmgMultiplier / 100.0;-- DarkRavenDamageDivisor: AttackDamage = AttackDamage * DarkRavenDamageMultiplier / 100.0;----------------------------------------------------------------------------------------------DarkHorseDamageMultiplier        = 100.0DarkRavenDamageMultiplier         = 100.0[DarkSpirit];----------------------------------------------------------------------------------------------;-- Below options take an effect on final (PvM) damage done by Dark Spirit so should be;-- configured as last, after the above or other options which may affect the damage, example:;-- Final character damage is 1000, PvMDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------PvMDamageRate                = 100;----------------------------------------------------------------------------------------------;-- Below options take an effect on final (PvP) damage done by Dark Spirit so should be;-- configured as last, after the above or other options which may affect the damage, example:;-- Final character damage is 1000, XXPvPDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------DLToDW_PvPDamageRate        = 100DLToDK_PvPDamageRate        = 100DLToELF_PvPDamageRate        = 100DLToMG_PvPDamageRate        = 100DLToDL_PvPDamageRate        = 100DLToSU_PvPDamageRate        = 100DLToRF_PvPDamageRate        = 100DLToGL_PvPDamageRate        = 100[ReflectDamage];----------------------------------------------------------------------------------------------;-- Value expressed in percent (integer type value);----------------------------------------------------------------------------------------------MaxDamageReflectPercent     = 100[PvPDamage];----------------------------------------------------------------------------------------------;-- Below options take an effect on final (PvP) damage so should be configured as last, after;-- the above or other options which may affect the damage, example:;-- Final character damage is 1000, XXPvPDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------DWToDW_PvPDamageRate        = 100DWToDK_PvPDamageRate        = 100DWToELF_PvPDamageRate        = 100DWToMG_PvPDamageRate        = 100DWToDL_PvPDamageRate        = 100DWToSU_PvPDamageRate        = 100DWToRF_PvPDamageRate        = 100DWToGL_PvPDamageRate        = 100DKToDW_PvPDamageRate        = 100DKToDK_PvPDamageRate        = 100DKToELF_PvPDamageRate        = 100DKToMG_PvPDamageRate        = 100DKToDL_PvPDamageRate        = 100DKToSU_PvPDamageRate        = 100DKToRF_PvPDamageRate        = 100DKToGL_PvPDamageRate        = 100ELFToDW_PvPDamageRate        = 100ELFToDK_PvPDamageRate        = 100ELFToELF_PvPDamageRate        = 100ELFToMG_PvPDamageRate        = 100ELFToDL_PvPDamageRate        = 100ELFToSU_PvPDamageRate        = 100ELFToRF_PvPDamageRate        = 100ELFToGL_PvPDamageRate        = 100MGToDW_PvPDamageRate        = 100MGToDK_PvPDamageRate        = 100MGToELF_PvPDamageRate        = 100MGToMG_PvPDamageRate        = 100MGToDL_PvPDamageRate        = 100MGToSU_PvPDamageRate        = 100MGToRF_PvPDamageRate        = 100MGToGL_PvPDamageRate        = 100DLToDW_PvPDamageRate        = 100DLToDK_PvPDamageRate        = 100DLToELF_PvPDamageRate        = 100DLToMG_PvPDamageRate        = 100DLToDL_PvPDamageRate        = 100DLToSU_PvPDamageRate        = 100DLToRF_PvPDamageRate        = 100DLToGL_PvPDamageRate        = 100SUToDW_PvPDamageRate        = 100SUToDK_PvPDamageRate        = 100SUToELF_PvPDamageRate        = 100SUToMG_PvPDamageRate        = 100SUToDL_PvPDamageRate        = 100SUToSU_PvPDamageRate        = 100SUToRF_PvPDamageRate        = 100SUToGL_PvPDamageRate        = 100RFToDW_PvPDamageRate        = 100RFToDK_PvPDamageRate        = 100RFToELF_PvPDamageRate        = 100RFToMG_PvPDamageRate        = 100RFToDL_PvPDamageRate        = 100RFToSU_PvPDamageRate        = 100RFToRF_PvPDamageRate        = 100RFToGL_PvPDamageRate        = 100GLToDW_PvPDamageRate        = 100GLToDK_PvPDamageRate        = 100GLToELF_PvPDamageRate        = 100GLToMG_PvPDamageRate        = 100GLToDL_PvPDamageRate        = 100GLToSU_PvPDamageRate        = 100GLToRF_PvPDamageRate        = 100GLToGL_PvPDamageRate        = 100[PvMDamage];----------------------------------------------------------------------------------------------;-- Below options take an effect on final (PvM) damage so should be configured as last, after;-- the above or other options which may affect the damage, example:;-- Final character damage is 1000, XXPvMDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------DKPvMDamageRate                = 100DWPvMDamageRate                = 100ELFPvMDamageRate            = 100MGPvMDamageRate                = 100DLPvMDamageRate                = 100SUMPvMDamageRate            = 100RFPvMDamageRate                = 100GLPvMDamageRate                = 100;----------------------------------------------------------------------------------------------;-- Maximum value for Damage Decrease - expressed in percent (integer type value);----------------------------------------------------------------------------------------------MaximumDamageDec            = 100;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~;-- IGC.Premium Plus version only;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[Elemental];----------------------------------------------------------------------------------------------;-- 0: Elemental Damage cause impact on HP despite lack of SD (custom);-- 1: Elemental Damage does not cause impact on HP when SD is used (original);----------------------------------------------------------------------------------------------ElementalDmgAffectSDOnly     = 1;----------------------------------------------------------------------------------------------;-- Below options take an effect on final Elemental (PvP) damage so should be configured;-- as last, after the above or other options which may affect the damage, example:;-- Final character damage is 1000, XXPvPDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------DWToDW_PvPDamageRate        = 100DWToDK_PvPDamageRate        = 100DWToELF_PvPDamageRate        = 100DWToMG_PvPDamageRate        = 100DWToDL_PvPDamageRate        = 100DWToSU_PvPDamageRate        = 100DWToRF_PvPDamageRate        = 100DWToGL_PvPDamageRate        = 100DKToDW_PvPDamageRate        = 100DKToDK_PvPDamageRate        = 100DKToELF_PvPDamageRate        = 100DKToMG_PvPDamageRate        = 100DKToDL_PvPDamageRate        = 100DKToSU_PvPDamageRate        = 100DKToRF_PvPDamageRate        = 100DKToGL_PvPDamageRate        = 100ELFToDW_PvPDamageRate        = 100ELFToDK_PvPDamageRate        = 100ELFToELF_PvPDamageRate        = 100ELFToMG_PvPDamageRate        = 100ELFToDL_PvPDamageRate        = 100ELFToSU_PvPDamageRate        = 100ELFToRF_PvPDamageRate        = 100ELFToGL_PvPDamageRate        = 100MGToDW_PvPDamageRate        = 100MGToDK_PvPDamageRate        = 100MGToELF_PvPDamageRate        = 100MGToMG_PvPDamageRate        = 100MGToDL_PvPDamageRate        = 100MGToSU_PvPDamageRate        = 100MGToRF_PvPDamageRate        = 100MGToGL_PvPDamageRate        = 100DLToDW_PvPDamageRate        = 100DLToDK_PvPDamageRate        = 100DLToELF_PvPDamageRate        = 100DLToMG_PvPDamageRate        = 100DLToDL_PvPDamageRate        = 100DLToSU_PvPDamageRate        = 100DLToRF_PvPDamageRate        = 100DLToGL_PvPDamageRate        = 100SUToDW_PvPDamageRate        = 100SUToDK_PvPDamageRate        = 100SUToELF_PvPDamageRate        = 100SUToMG_PvPDamageRate        = 100SUToDL_PvPDamageRate        = 100SUToSU_PvPDamageRate        = 100SUToRF_PvPDamageRate        = 100SUToGL_PvPDamageRate        = 100RFToDW_PvPDamageRate        = 100RFToDK_PvPDamageRate        = 100RFToELF_PvPDamageRate        = 100RFToMG_PvPDamageRate        = 100RFToDL_PvPDamageRate        = 100RFToSU_PvPDamageRate        = 100RFToRF_PvPDamageRate        = 100RFToGL_PvPDamageRate        = 100GLToDW_PvPDamageRate        = 100GLToDK_PvPDamageRate        = 100GLToELF_PvPDamageRate        = 100GLToMG_PvPDamageRate        = 100GLToDL_PvPDamageRate        = 100GLToSU_PvPDamageRate        = 100GLToRF_PvPDamageRate        = 100GLToGL_PvPDamageRate        = 100;----------------------------------------------------------------------------------------------;-- Below options take an effect on final Elemental (PvM) damage so should be configured;-- as last, after the above or other options which may affect the damage, example:;-- Final character damage is 1000, XXPvMDamageRate = 10, final damage will be then 100;-- All values expressed in percent (integer type values);----------------------------------------------------------------------------------------------DKPvMDamageRate                = 100DWPvMDamageRate                = 100ELFPvMDamageRate            = 100MGPvMDamageRate                = 100DLPvMDamageRate                = 100SUMPvMDamageRate            = 100RFPvMDamageRate                = 100GLPvMDamageRate                = 100

Here every =100 i did =1000 dont know it work or not )))
 
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