Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Help] Editing SoD/Bellatra spawn point in client.

Newbie Spellweaver
Joined
Mar 5, 2008
Messages
93
Reaction score
29
I still have a problem from my last client that I thought was resolved but never really was. Nothing wrong with SoD or anything, however when a player finishes the last round of SoD instead of being teleported to Navisko they are spawned in Forgotten Land. You spawn on basically grey ground with no texture. Then you walk around endlessly doomed unless you relog.

I'm thinking it's similar to fall through the floor bug. Whereabouts in ollydbg would I have to go to fix this, and how exactly? Thanks in advance. ;)
 
Last edited by a moderator:
Junior Spellweaver
Joined
Aug 31, 2009
Messages
119
Reaction score
22
Re: Editing SoD/Bellatra spawn point in client.

The answer could interest me also :p
 
Junior Spellweaver
Joined
Jan 20, 2009
Messages
129
Reaction score
4
Re: Editing SoD/Bellatra spawn point in client.

i guess you could try getting the co-ordinates of the grey sky and try searching for it in olly.
 
Newbie Spellweaver
Joined
Oct 31, 2006
Messages
85
Reaction score
2
Re: Editing SoD/Bellatra spawn point in client.

Well if you have the co-ords of the respawn in Navisko and then find these co-ords that the player is respawning at instead of the required one then you could changed them. I don't know what you would seach in Olly to find them though :s. I only know that it should just be simple x,y co-ordinates.
 
Newbie Spellweaver
Joined
Mar 5, 2008
Messages
93
Reaction score
29
Re: Editing SoD/Bellatra spawn point in client.

Yeah, I'm stumped with this. I know people out there HAD to have had this problem and fixed it. We could definitely use a tutorial on this.
 
Junior Spellweaver
Joined
Jan 20, 2009
Messages
129
Reaction score
4
Re: Editing SoD/Bellatra spawn point in client.

open your server.exe with hex editor and search for the co-ords im guessing they should be in there.
 
Custom Title Activated
Loyal Member
Joined
May 26, 2007
Messages
5,545
Reaction score
1,315
Re: Editing SoD/Bellatra spawn point in client.

I'm wondering if the answer isn't simply a matter of re-copying the field data from your client to your server... that often leads to missing NPCs or falling through map holes.
 
Junior Spellweaver
Joined
Aug 16, 2009
Messages
148
Reaction score
8
Re: Editing SoD/Bellatra spawn point in client.

The answer could interest me also :p
agree'd

Also a tutorial to fix this would be nice ;)
 
Experienced Elementalist
Joined
Jan 1, 2009
Messages
217
Reaction score
61
Re: Editing SoD/Bellatra spawn point in client.

you can make a breakkpoint on ervery "push 9" in a normal game.exe,when you respawn at the end of SOD,the od will break.then you will find where the game.exe control this function.

---------- Post added at 01:43 AM ---------- Previous post was at 01:42 AM ----------

happy new year,everyone..
 
Back
Top