[Help] Enabling Quest

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I am having trouble enabling Quest on my server. This following describes what I did to my SQL database, matchserver, and Gunz client in order to enable quest.

Server:

- I added <GAMETYPE id="7" /> to every channel rule in channelrule.xml

- I changed ;mode="test" to mode="test" in server.ini


Database:

-
I added a column to dbo.character called QuestItemInfo, the data type is varchar(MAX) and nulls are allowed.

- I executed the following query successfully:

Code:
CREATE PROCEDURE [dbo].[spSelectCharQuestItemInfoByCID]
@nCID INT
AS
BEGIN
-- SET NOCOUNT ON added to prevent extra result sets from
-- interfering with SELECT statements.
SET NOCOUNT ON;
 
SELECT QuestItemInfo FROM Character Where CID = @nCID
 
END


Client:

- I coped channelrule.xml from my matchserver folder and pasted it over the one in my sysmte.mrs.


Result:

Quest appears ingame as a game type, but when I select it, it changes to deathmatch.
I am using DaVD Gunz.exe, and I think this might be my problem. Can somebody link me to a Gunz.exe that is compatible with Quests?
 
Use the DB that LGKeiz released in the release section, it has almost everything, including quest mode. For MatchServer, use mode test like you already did. Don't add quest mode to channelrule.xml, it messes things up. Quest appears automatically if mode = test.
 
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Use the DB that LGKeiz released in the release section, it has almost everything, including quest mode. For MatchServer, use mode test like you already did. Don't add quest mode to channelrule.xml, it messes things up. Quest appears automatically if mode = test.

I did what you said, first without editing channelrule.xml in my client. Quest did not show up.
I then tried editing channelrule.xml in my client only, and Quest was selectable, but the same thing happenned.

I am using the following server files/db: http://forum.ragezone.com/gunz-rele...ase-etc-lggunz-revolution-release-229675.html

Would you mind talking to me on MSN? [email protected]
 
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