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[Help] enchant animation L2J 

Junior Spellweaver
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i don't think i've seen someone post about this if i'm wrong sry for not searching good enough :jester: .i want to change the look of enchant that i apply on non grades.i eventually modify the non grade weapon's grade and stats (p.atk and m.atk) to S grade.however the glow i don't know how to make look like on A and S grade weapons.is there some utx file i must modify or what? a good example is the enchant glow on the dusk sword from L2extreme, the glow was on the whole length on the sword...anyone know how? :( this a modified bow i made and i want it to look properly :D .
 
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post the line of this bow!!

what line ? it's ID is 6720..here are my weapongrp.dat itemname-e.dat and weapons.sql files with the modifications made (it's good S weapon nothing to fix). here they are:
itemname-e.dat
Code:
6720	Angelic Bow		Increases Max MP/Max CP and decreases re-use delay of a bow. Slows target when a critical attack occurs and has Cheap Shot effect. Enhances damage to target during PvP.	-1					0	0
weapongrp.dat
Code:
0	6720	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			icon.weapon_draconic_bow_i01					95	1950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				5	614	137	6	5	12	-3	0	0	0	293	1	1	1	1000	0	-1	0			0.00000000	0.00000000	0.00000000	1.00000000	1.00000000						LineageWeapons.rangesample		0.80000001	0.80000001	0.80000001	-1.50000000	1.00000000	0.00000000
weapon.sql
Code:
(6720, 'Angelic Bow', 'lrhand', 'false', 1300, 1, 1, 'adamantaite', 's', 614, 5, 'bow', 12, -3.00000, 0, 0, 0, 293, 11, 137, 100, 0, 0, 'false'),
 
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Code:
0	6720	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			icon.weapon_monster_i00					95	1950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				5	16	6	6	0	12	-3	0	0	0	293	1	1	1	1000	0	-1	0	LineageEffect.c_u008		0.00000000	-3.00000000	0.00000000	1.20000005	1.20000005						LineageWeapons.rangesample		0.80000001	0.80000001	0.80000001	-1.50000000	1.00000000	0.00000000

If the glow is small or more left or something tell me because i didn't test it !!:juggle:
K?
 
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Code:
0	6720	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			icon.weapon_monster_i00					95	1950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				5	16	6	6	0	12	-3	0	0	0	293	1	1	1	1000	0	-1	0	LineageEffect.c_u008		0.00000000	-3.00000000	0.00000000	1.20000005	1.20000005						LineageWeapons.rangesample		0.80000001	0.80000001	0.80000001	-1.50000000	1.00000000	0.00000000

If the glow is small or more left or something tell me because i didn't test it !!:juggle:
K?

ok i'll test it right away
 
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ok this is what i got...it works,but like you said it's too small i want it bigger :raincloud
 
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modify the env.int , in system .. and add Enchant for enchant 1, 2 and 3

like this:

Enchant1=(R1=20,G1=20,B1=120,R2=20,G2=20,B2=80,Opacity=0.7,Num=0.8)
Enchant2=(R1=20,G1=20,B1=150,R2=20,G2=20,B2=110,Opacity=0.8,Num=0.9)
Enchant3=(R1=20,G1=20,B1=175,R2=20,G2=20,B2=135,Opacity=0.9,Num=1)

(for example ^^ )
 
Upvote 0
modify the env.int , in system .. and add Enchant for enchant 1, 2 and 3

like this:

Enchant1=(R1=20,G1=20,B1=120,R2=20,G2=20,B2=80,Opacity=0.7,Num=0.8)
Enchant2=(R1=20,G1=20,B1=150,R2=20,G2=20,B2=110,Opacity=0.8,Num=0.9)
Enchant3=(R1=20,G1=20,B1=175,R2=20,G2=20,B2=135,Opacity=0.9,Num=1)

(for example ^^ )

and what's that got to do with the lenght of the enchant? besides the screenshots are made when the bow is +28, i need the enchant to look good no matter the number of enchant...Ohh does the lenght of the weapon glow corespond with the junk1A[0] and the other junk coords etc in weapongrp.dat ?
Code:
tag	id	drop_type	drop_anim_type	drop_radius	drop_height	UNK_0	drop_meshtex[0]	drop_meshtex[1]	icon[0]	icon[1]	icon[2]	icon[3]	icon[4]	icon[5]	icon[6]	icon[7]	icon[8]	durability	weight	material	crystallizable	projectile_?	body_part	handness	mt_pair_cntm	mt_pair_m[0]	mt_pair_m[1]	mt_pair_cntt	mt_pair_t[0]	mt_pair_t[1]	mt_pair_t[2]	item_sound_cnt	item_sound[0]	item_sound[1]	item_sound[2]	item_sound[3]	drop_sound	equip_sound	effect	random_damage	patt	matt	weapon_type	crystal_type	critical	hit_mod	avoid_mod	shield_pdef	shield_rate	speed	mp_consume	SS_count	SPS_count	curvature	UNK_2	is_hero	UNK_3	effA	effB	junk1A[0]	junk1A[1]	junk1A[2]	junk1A[3]	junk1A[4]	junk1B[0]	junk1B[1]	junk1B[2]	junk1B[3]	junk1B[4]	rangeA	rangeB	junk2A[0]	junk2A[1]	junk2A[2]	junk2A[3]	junk2A[4]	junk2A[5]	junk2B[0]	junk2B[1]	junk2B[2]	junk2B[3]	junk2B[4]	junk2B[5]
Code:
0	6720	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			icon.weapon_draconic_bow_i01					95	1950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				5	614	137	6	5	12	-3	0	0	0	293	1	1	1	1000	0	-1	0	LineageEffect.c_u008		0.00000000	0.00000000	0.00000000	1.00000000	1.00000000						LineageWeapons.rangesample		0.80000001	0.80000001	0.80000001	-1.50000000	1.00000000	0.00000000
 
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Code:
0    6720    1    1    15    2    0    LineageWeapons.bow_of_halisha_m00_wp            LineageWeaponsTex.bow_of_halisha_t00_wp            icon.weapon_monster_i00                    95    1950    13    0    0    14    5    1    LineageWeapons.bow_of_halisha_m00_wp        1    LineageWeaponsTex.bow_of_halisha_t00_wp            4    ItemSound.bow_small_2    ItemSound.bow_small_4    ItemSound.bow_big_2    ItemSound.bow_small_1                5    16    6    6    0    12    -3    0    0    0    293    1    1    1    1000    0    -1    0    LineageEffect.c_u008        [COLOR=red]0.00000000    -3.00000000    0.00000000    1.20000005    1.20000005[/COLOR]                        LineageWeapons.rangesample        0.80000001    0.80000001    0.80000001    -1.50000000    1.00000000    0.00000000


play with the red numbers!!! need time!!!
but u will find it!!
 
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play with the red numbers!!! need time!!!
but u will find it!!


Code:
0	6720	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			icon.weapon_draconic_bow_i01					95	1950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				5	16	6	6	0	12	-3	0	0	0	293	1	1	1	1000	0	1	0	LineageEffect.c_u008		[COLOR="Red"]0.00000000[/COLOR]	[COLOR="Blue"]1.00000000[/COLOR]	[COLOR="Yellow"]0.00000000[/COLOR]	[COLOR="DarkOrchid"]1.00000000[/COLOR]	[COLOR="Lime"]1.00000000[/COLOR]						LineageWeapons.rangesample		0.80000001	0.80000001	0.80000001	-1.50000000	1.00000000	0.00000000
ok so i've figured it out thx to you :prop: the red coordinate is for the horizontal (left-right) view of the enchant, the blue one is for vertical(up-down) view of enchant, the yellow one is for the sideways view,
the purple coordinate is for the size of the enchant (if changed to 2.0000000 for example it's very huge :eek: ) and finally the green-lime coordinate is for animation distance or smth dunno how to explain (for example if you put 5.000000 at hero bow, those little lightning thing that spring out of the bow, go at a longer distance in horizontal coordinates). here are some experiments i made on my bow:jump1:. i managed to make dusk sword enchant almost like on l2extreme except for one thing: instead of seing the enchant color along the glow, i see the color still like the sword is non grade, at the handle level where i hold it in my hand...here look.nikspace please i need your help on this one.here's the line
Code:
0	5800	1	1	7	10	0	LineageWeapons.duskk_sword_m00_wp			LineageWeaponsTex.duskk_sword_t00_wp			icon.weapon_sword_of_nightmare_i01					95	1380	1	1	0	7	1	1	LineageWeapons.duskk_sword_m00_wp		1	LineageWeaponsTex.duskk_sword_t00_wp			4	ItemSound.sword_small_1	ItemSound.sword_great_4	ItemSound.sword_mid_2	ItemSound.public_sword_shing_4	ItemSound.itemdrop_sword	ItemSound.itemequip_sword		10	280	180	1	5	8	0	0	0	0	379	0	3	3	1000	0	-1	0	LineageEffect.c_u006		2.00000000	0.00000000	0.00000000	1.00000000	5.50000000						LineageWeapons.rangesample		1.00000000	1.00000000	1.00000000	0.00000000	0.00000000	0.00000000
and here's how it looks
 

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