[HELP] Hosts file won't redirect "L2authd.Lineage2.com" L2J 

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Ok so I've gone through all the client files and all the server files, and I've come to realize (after getting a friend of mine's client folder that he could confirm that he was able to connect to my server with) that my client simply isn't connected to my private server.

I've come to these conclusions, and please correct me if I'm wrong:

1. The l2.ini can no longer be encrypted and used to alter the IP to the server in revision 413 (if that's what it's called officially).

2. The only method left is to use the hosts file, which I've now come to realize that what it does is using the dns given in the l2.ini file (which is indeed L2authd.Lineage2.com) and redirects it to my server.

3. The server is fully working, my friend can go in-game, and I am using exactly the same client as he is.

Now, the differences between me and my friend are pretty clear:

  • He's from an external network
  • My server is on my local network
  • We use Hamachi to both connect to the server
Using hamachi, differences should be low. The ports have been forwarded and now there is only one possible flaw remaining, at least in my own thesis, that happens to be the hosts file.

I'm not very sure what's wrong with it, but I've tried to restart the DNS service, and I've tried all three possible IP's to the server (local ip, hamachi ip, and external ip) mainly because the server is binded to all IP's (0.0.0.0).

This is how my hosts file looks like:

Code:
# Copyright (c) 1993-1999 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

#127.0.0.1       localhost

#81.224.210.189 L2authd.Lineage2.com # WAN IP
#192.168.0.66 L2authd.Lineage2.com # LAN IP
5.237.246.45 L2authd.Lineage2.com # HAMACHI IP

#216.107.250.194 nprotect.lineage2.com

I'm not sure what else to say is that my actual problem is that when I start L2 and I try to login with any username/password (like "asdf123asdf"), it says that my password is incorrect.

To confirm that this means that I am connected to the public server and not my own server, I did the netstat command in cmd and the results are below:

Code:
  Prot.  Lokal adress              Extern adress             Status
  TCP    Qvazzler:2930             mpa.one.microsoft.com:2931  ESTABLISHED
  TCP    Qvazzler:2931             mpa.one.microsoft.com:2930  ESTABLISHED
  TCP    Qvazzler:2932             mpa.one.microsoft.com:2933  ESTABLISHED
  TCP    Qvazzler:2933             mpa.one.microsoft.com:2932  ESTABLISHED
  TCP    Qvazzler:1252             c83-249-84-151.bredband.comhem.se:44867  ESTA
BLISHED
  TCP    Qvazzler:2909             delta.hamachi.cc:32976    ESTABLISHED
  TCP    Qvazzler:3478             90-227-191-18-no129.tbcn.telia.com:23665  EST
ABLISHED
  TCP    Qvazzler:3689             4728c40ee73c468.lan:3389  ESTABLISHED
  [COLOR="Red"]TCP    Qvazzler:3701             216-107-242-199.plaync.com:2106  TIME_WAIT[/COLOR]
  TCP    Qvazzler:4287             66.29.87.160:http         CLOSE_WAIT

So there you have it, a full-fledged help thread. I would truly appreciate some help on this matter, as I've been working 3 nights (no, seriously) in a row.

Thanks in advance, I've done my best. :)

*Using Interlude client

Edit: I've been googling it some more with keywords from this thread (yeah there's something about presenting your problem neatly that makes you think more straight aswell).. And I need a modded core.dll.

Is that all there is to it? That I need to find me one of those?

Edit: Alright, so I'm suffering from a rare case of "windows aint reading my hosts file". At least I'm almost certain of it now.. Did some googling and I can honestly say that my OS is in crap condition right now. And google isn't holding answers for me either
 
Last edited by a moderator:
if you have a clean interlude client and you want to connect to your server , you should have the host file like :

# Copyright (c) 1993-1999 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
# 102.54.94.97 rhino.acme.com # source server
# 38.25.63.10 x.acme.com # x client host

#127.0.0.1 localhost

#127.0.0.1 L2authd.Lineage2.com from the same pc......but if you want from lan then your's lan
#216.107.250.194 nprotect.lineage2.com

also post your server & login configs.

btw if you want to use a patch system then pm me to give you a link
 
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Hi guys,
I'm new to L2jServer development world. However I've started my Interlude Server and added customs, so with Interlude Client, using No GG System folder downloaded by a link in this forum, I've also realized a patch for my server. Now, it's time to restore GG functionality because I think that a lot of guys are able to use cheat systems, so I want a protection on my server. For this, I used a new System folder by interlude client, just decoded with last l2encdec and patcher using -n option (like instruction says), then I've modified my hosts file in etc folder adding nprotect link like u said before, and I've changed my gameserver options to put enable my GG system. So, starting client, GG start too now, and when client is started It shows me a GG update error and then error 610. Now, I've seen in web that should be a firewall error, so I deactivate it and also antivirus, but without success... I'm doing any error in client side configuration? I say also that I've Windows 7. A question: why in hosts we use that IP? who is that host? Is it better use a GG emulator on my Server Side? I hope that u answer me and if u have any suggestion like download, put here links because I've searched in all the forum :D. Thx

Shivan
 
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