[help] how change announce start text in game Ascent 

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hi all i have one problem i cant find the file, were i can change this text see on image screen



throzen - [help] how change announce start text in game - RaGEZONE Forums
 
Ill find out then edit this post when im done.

I think it would be in the server config folder

EDIT: Its in arcemu-world.conf
where it says


<Server PlayerLimit = "100"
Motd = "PUT WHATEVER YOU WANT HERE"
SendStatsOnJoin = "1"
EnableBreathing = "1"
SeperateChatChannels = "0"
CompressionThreshold = "1000"
QueueUpdateInterval = "5000"
KickAFKPlayers = "0"
ConnectionTimeout = "180"
RealmType = "1"
AdjustPriority = "0"
RequireAllSignatures = "0"
ShowGMInWhoList = "1"
MapUnloadTime="0"
LimitedNames="1"
UseAccountData="0"
AllowPlayerCommands="0"
EnableLFGJoin="0"
TimeZone="0"
Collision="0"
DisableFearMovement="0">
 
Last edited:
you can do that by downloading the arcemu core from SVN and open arcemuvc90.vcproj..
than go to arcemuworld --> characterhandler ( in this file you will have to search for "powered by" and it will find that message for you.. delete the lines with that message and than compile the source.. last run the server and have fun !:thumbup1:
 
you can do that by downloading the arcemu core from SVN and open arcemuvc90.vcproj..
than go to arcemuworld --> characterhandler ( in this file you will have to search for "powered by" and it will find that message for you.. delete the lines with that message and than compile the source.. last run the server and have fun !:thumbup1:

you can tell me the program or can give me link of program please...
 
I will tell you how, but it is the polite thing to leave the credits and revision information there. It is only displayed at login, and lets people know that you support ArcEmu. With that being said, enjoy the following:

The same program you used to compile your core; unless you used a repack.
Visual C++ Express is the name of the program.

File Name: CharacterHandler.cpp
Code Lines: 995 and 998

Code:
#ifdef WIN32
	_player->BroadcastMessage("Powered by: %sArcEmu %s r%u/%s-Win-%s %s(Please report ALL bugs to http://ArcEmu.org/forums/)", MSG_COLOR_WHITE, BUILD_TAG,
		BUILD_REVISION, CONFIG, ARCH, MSG_COLOR_LIGHTBLUE);		
#else
	_player->BroadcastMessage("Powered by: %sArcEmu %s r%u/%s-%s %s(Please report ALL bugs to ArcEmu.org/forums/)", MSG_COLOR_WHITE, BUILD_TAG,
		BUILD_REVISION, PLATFORM_TEXT, ARCH, MSG_COLOR_LIGHTBLUE);
#endif

Chnage the part that says
Code:
Powered by: %sArcEmu %s r%u/%s-Win-%s %s(Please report ALL bugs to http://ArcEmu.org/forums/)
Leave all quotation marks there and do not edit any other part of the code, especially if you are not familair with C++ (which I would assume you aren't if you use a repack).
 
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