help me with mangos

Experienced Elementalist
Joined
May 21, 2007
Messages
210
Reaction score
0
dudes i don,t understand a thing of the mangos.conf's so could anyone send me a conf (both mangos and realm) with these information
connection name :localhost
username :root
password : lol
database (for Realmd = realm)(for mangos its mangos)

Ty for help :D
MikeYY
 
Copy and paste into a notepad, and save as realmd.conf and mangosd.conf

Realm:
Code:
# MaNGOS realmd configuration file
ConfVersion=2006060401

# Database connection settings for the realm server.
# Default: hostname;port;username;password;database
#          .;somenumber;username;password;database - use named pipes at Windows
#                Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
#                Unix sockets: experimental, not tested
LoginDatabaseInfo = "127.0.0.1;3306;root;lol;realm"

# Settings for maximum database-ping interval (minutes between pings)
MaxPingTime = 30

# Default RealmServerPort
RealmServerPort = 3724

# Server console level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogLevel = 0

# Logfile name 
#    empty name disable creating log file: LogFile = 
# Default: "Server.log" - not recommended.
LogFile = "Realmd.log"

# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogFileLevel = 0

# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY, 
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
#          "13 7 11 9" - for example :)
LogColors = ""

# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
#          number (bitmask value of selected processors)
UseProcessors = 0

# Process proirity setting (Used only at Windows)
#          0 (Normal)
# Default: 1 (HIGH)
ProcessPriority = 1

Mangos:
Code:
# MaNGOS Configuration file
ConfVersion=2006082301

# RealmID must match the realmlist
RealmID = 1

# 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP
GameType = 1

# Allow server use expansion content
#          0 (not check expansion maps existence, not allow wisit its, not allow create new race characters, ignore account expansion setting)
# Default: 1 (check expansion maps existence, and if client support expansion and account have expansion setting then allow visit expansion maps, allow create new races character)
Expansion = 1

# Data directory setting.
# Important: DataDir needs to be quoted, as it is a string which may
# contain space characters.
DataDir = "./"

# Database connection settings for the world server.
# Default: hostname;port;username;password;database
#          .;somenumber;username;password;database - use named pipes at Windows
#                Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
#                Unix sockets: experimental, not tested
LoginDatabaseInfo = "127.0.0.1;3306;root;lol;realm"
WorldDatabaseInfo = "127.0.0.1;3306;root;lol;mangos"

# Settings for maximum database-ping interval (minutes between pings)
MaxPingTime = 30

# DBC Language Settings
# 0 = English
# 1 = Korean
# 2 = French
# 3 = German
# 4 = Chinese
# 5 = Taiwanese
# 6 = Spanish
# 7 = Russian
# 8 = Auto Detect (Default)
DBC.Locale = 8

# Enable logging of GM commands - all SQL code will be written to a log file
# All commands are written to a file: YYYY-MM-DD_logSQL.sql
# If a new day starts (00:00:00) then a new file is created - the old
# file will not be deleted.
# 0 - Do not log
# 1 - Write SQL code to logfile
LogSQL = 1

# Server console level of logging
# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
# Default: 0
# recommend: 1
LogLevel = 3

# Logfile name
#    empty name disable creating log file: LogFile = 
# Default: ""
LogFile = "Server.log"

# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogFileLevel = 0

# Packet logging for the worldserver
# Default: 0 (false)
#          1 (true)
LogWorld = 1

# Log filters
# 0 (default) - include in log if log level permit, 1 - not include with any log level
LogFilter_TransportMoves = 1
LogFilter_CreatureMoves = 1

# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY, 
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
#          "13 7 11 9" - for example :)
LogColors = ""

# Log file of DB errors detected at server run.
# Default: ""
DBErrorLogFile = "DBErrors.log"

# Log file of gm commands
# Default: "" (Disable)
GmLogFile = ""

# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
#          number (bitmask value of selected processors)
UseProcessors = 0

# Process proirity setting (Used only at Windows)
#          0 (Normal)
# Default: 1 (HIGH)
ProcessPriority = 1

# Compression level for update packages sended to client (1..9)
# Default: 1 (speed) 
#          9 (best compression) 
Compression = 1

# Maximum number of players in the world. Excluding GM's
# Default: 100
PlayerLimit = 100

# Max level that can reached by player for expirience (in range from 1 to 255).
# Change not recommended
# Default: 60
MaxPlayerLevel = 70

# Activate weather system
# Default: 1 (true)
#          0 (false)
ActivateWeather = 1

# Ignore level requirement to enter instance
# 	   1 (true)
# Default: 0 (false)
IgnoreATLevelRequirement = 1

# Max count that player can learn the primary trade skill.
# Default: 2
# Max : 9 
MaxPrimaryTradeSkill = 2 

# Min signatures count to creating guild (0..9).
# Default: 9
MinPetitionSigns = 2 

# Max distance to creature for group memeber to get XP at creature death.
# Default: 74
MaxGroupXPDistance = 74

# Max level different with creature for group member to get XP at creature death.
# Default: 10
MaxGroupXPLevelDiff = 10

# Allow or not accounts to create characters in the 2 teams in any game type.
# Defaullt: 0 (Not allowed)
#           1 (Allowed)
AllowTwoSide.Accounts = 1

# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams.
# Defaullt: 0 (Not allowed)
#           1 (Allowed)
AllowTwoSide.Interaction.Chat = 1
AllowTwoSide.Interaction.Channel = 1
AllowTwoSide.Interaction.Group = 1
AllowTwoSide.Interaction.Guild = 1
AllowTwoSide.Interaction.Trade = 1

# Allow or not show player from both team in who list.
# Default: 0 (Not allowed)
#          1 (Allowed)
AllowTwoSide.WhoList = 1


# Chat anti-flood protection, haste message count to activate protection
#          0 (disible anti-flood protection)
# Default: 10
ChatFlood.MessageCount = 10

# Chat anti-flood protection, minimum message delay to count message
# Default: 1 (in secs)
ChatFlood.MessageDelay = 1

# Chat anti-flood protection, mute time at activation flood protection (not saved)
# Default: 10 (in secs)
ChatFlood.MuteTime = 10


# Is GM accept whispers from player by default.
# Default: 0 (false)
#          1 (true) 
GM.WhisperingTo = 0

# Is GM showed in GM list (if visible) in non-GM state (.gmoff)
# Default: 0 (false)
#          1 (true) 
GM.InGMList = 0

# Is GM showed in who list (if visible).
# Default: 0 (false)
#          1 (true) 
GM.InWhoList = 0

# GM mode at login
#          0 (disable)
#          1 (enable) 
# Default: 2 (last save state)
GM.LoginState = 2

# Include GM trade and trade slot enchanting operations in GM log if it enable
#          0 (not include)
# Default: 1 (include)
GM.LogTrade = 1

# Group visibility modes
# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
#          1 (raid members 100% auto detect invisible player from same raid)
#          2 (players from same team can 100% auto detect invisible player)
GroupVisibility = 0

# Mail delivery delay time in case sending item
# Default: 3600 sec (1 hour)
MailDeliveryDelay = 5

# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
Motd = "Welcome To RyusRealm. News: MAJOR updates, too much to list.  Date: 16/6/07"

# Health and power regeneration.
# Power1 - Mana; Power2 - Rage; Power3 - Focus (?).
Rate.Health = 1;
Rate.Power1 = 1;
Rate.Power2 = 1;
Rate.Power3 = 1;
Rate.Loyalty= 1;

# Drop rates
# Default: 1
Rate.Drop.Items = 1
Rate.Drop.Money = 1

# XP rates
# Default: 1
Rate.XP.Kill    = 1
Rate.XP.Quest   = 1
Rate.XP.Explore = 1

# Creature Damage Rate.
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 1
Rate.Creature.Elite.RARE.Damage = 1

# Creature Health Ammount Modifier.
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 1
Rate.Creature.Elite.RARE.HP = 1

# Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1

# Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
Rate.Damage.Fall = 1

# Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1

# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, Mining.Next changes chance to have next use of a deposit)
Rate.Mining.Amount = 1
Rate.Mining.Next   = 1

# Save respawn time for creatures at death, for gameobjects at use/open
#          0 (save creature/gameobject respawn time at grid unload)
# Default: 1 (save creature/gameobject respawn time without waiting grid unload)
SaveRespawnTimeImmediately = 1

# Skill chance values (0..100) 
# default: 100-75-25-0
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green  = 25
SkillChance.Grey   = 0

#Aggro radius percent or off.
#          0   - off (0%)
# Default: 1   - 100% 
#          1.5 - 150%
Rate.Creature.Aggro = 1

# Enable console
#          0 - off
# Default: 1 - on
Console.Enable = 1

# Enable remote console
# Default: 0 - off
#          1 - on
Ra.Enable = 0

# Default remote console ip address, use 0.0.0.0 for every address
Ra.IP = 0.0.0.0

# Default remote console port
Ra.Port = 3443

# Log remote console connections
Ra.Log = 1

# Minimum level that's required to login,3 by default
Ra.MinLevel = 3

# Kick client on wrong pass
Ra.Secure = 1

# Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
# Default: 2
MaxOverspeedPings = 2

# Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time)
#          0 (not unload grids)
# Default: 1 (unload grids)
GridUnload = 1;

# All times are in milliseconds.

# Default socket select time
SocketSelectTime = 10000

# Default grid clean up delay
GridCleanUpDelay = 300000

# Default map update interval
MapUpdateInterval = 100

# Default weather update interval
ChangeWeatherInterval = 600000

# Default PlayerSaveInterval
PlayerSaveInterval = 900000

# Default WorldServerPort
WorldServerPort = 8085

# Beep at mangosd start finished (mostly work only at Unix/Linux systems)
# Default: 1 
BeepAtStart = 1

# Auction House Bot
AuctionHouseBot.Account = 0
AuctionHouseBot.GUID = 0
AuctionHouseBot.AllianceItems = 0
AuctionHouseBot.HordeItems = 0
AuctionHouseBot.NeutralItems = 0
AuctionHouseBot.MinTime = 8
AuctionHouseBot.MaxTime = 24
AuctionHouseBot.PercentWhiteTradeGoods = 25
AuctionHouseBot.PercentGreenTradeGoods = 13
AuctionHouseBot.PercentBlueTradeGoods = 8
AuctionHouseBot.PercentPurpleTradeGoods = 4
AuctionHouseBot.PercentWhiteItems = 5
AuctionHouseBot.PercentGreenItems = 25
AuctionHouseBot.PercentBlueItems = 15
AuctionHouseBot.PercentPurpleItems = 5
AuctionHouseBot.MinPriceWhite = 150
AuctionHouseBot.MaxPriceWhite = 250
AuctionHouseBot.BidPriceWhite = 100
AuctionHouseBot.MinPriceGreen = 200
AuctionHouseBot.MaxPriceGreen = 300
AuctionHouseBot.BidPriceGreen = 100
AuctionHouseBot.MinPriceBlue = 250
AuctionHouseBot.MaxPriceBlue = 350
AuctionHouseBot.BidPriceBlue = 100
AuctionHouseBot.MinPricePurple = 300
AuctionHouseBot.MaxPricePurple = 450
AuctionHouseBot.BidPricePurple = 100


# Enable/Disable VMmap support for line of sight and height calculation
# Default: 1 (true)
#        : 0 (false)
vmap.enableLOS = 1
vmap.enableHeight = 1
# Map id that will be ignored by VMap
# List of ids with delimiter ','
# If more then one id is defined and spaces are included, the string has to be enclosed by "
#vmap.ignoreMapIds = "0,1,530"

#Rate Honor, Default:1
HonorRate = 1

Thats from my server, enjoy.
Make sure you have los maps tho, either that or just disable that line or del it.
 
my screen keeps flashing... with mangos.exe (realm just says priorety set to HIGH) heres a screenshot
warriormike - help me with mangos - RaGEZONE Forums
 
uhm..

Is it just me, or do you have lua files in there?
If im right, thats kobold?

Anyway, I have no idea what the hell you have done for that to happen:S
Del everything in that folder, and redownload a mangos pack from the mangos bin section.

Then either use the conf files supplied by the pack, or the ones I posted for you.
 
Back