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I noticed this with a server I downloaded a few months ago (One of Hero's repacks), and I just downloaded another one yesterday
(http://forum.ragezone.com/l2j-server-releases/share-l2j-delta-server-pack-229110.html)
When in a walled dungeon (Elven Ruins on Talking Island for example), the monsters have no problem walking right through walls and killing you. This is a big problem when you go down there to kill skeletons and the demons come through the wall (don't remember their names) and kill you.
Is there any way to force the NPC's from moving through walls? It's not very nice.
Any help is appreciated.
Thanks, Jeremy
(http://forum.ragezone.com/l2j-server-releases/share-l2j-delta-server-pack-229110.html)
When in a walled dungeon (Elven Ruins on Talking Island for example), the monsters have no problem walking right through walls and killing you. This is a big problem when you go down there to kill skeletons and the demons come through the wall (don't remember their names) and kill you.
Is there any way to force the NPC's from moving through walls? It's not very nice.
Any help is appreciated.
Thanks, Jeremy