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[HELP] NPC No Clip - Mobs walk thru walls L2J 

Junior Spellweaver
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I noticed this with a server I downloaded a few months ago (One of Hero's repacks), and I just downloaded another one yesterday
(http://forum.ragezone.com/l2j-server-releases/share-l2j-delta-server-pack-229110.html)
When in a walled dungeon (Elven Ruins on Talking Island for example), the monsters have no problem walking right through walls and killing you. This is a big problem when you go down there to kill skeletons and the demons come through the wall (don't remember their names) and kill you.


Is there any way to force the NPC's from moving through walls? It's not very nice.

Any help is appreciated.

Thanks, Jeremy
 
Junior Spellweaver
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Mmkay ... Well there's a geodata folder in my gameserver\data folder ... is there a special way to implement it? I thought it ran automatically with the server...

Tried checking up on but it's .. 'temporarily unavailable'.

--------

Ok, found the way to enable geodata in server.options

However does it work? Well?
You say "Thats why Geodata is developed" as though it's a common thing and an easy fix, although from what other's are saying it doesn't do too much ...
 
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