[Help] Odd Client Crash

Newbie Spellweaver
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Hi! I'm using Kekku's client and server on Windows XP. Everything works fine, I can get into the game and play, but whenever I right click my mouse, the game crashes. It simply says: "Gunz has encountered a problem and needs to close.".

It does not matter where I right click; during loading, playing, or at the menus, it crashes the same. I tried looking in the mlog.txt but it does not show anything abnormal.
I have also tried another client and server, but it does the same thing.

Thanks for any help!


EDIT: Fixed the error, it was some program running in the background, thanks!
 
Last edited:
Code:
GUNZ 1,0,0,290 launched. build (Apr 12 2007 10:23:43) 
Log time (01/03/08 10:55:56)
Revision build number : 5246
test.txt : 
XTRAP_PATCH_SKIP
Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 527 , model = 15 , stepping = 2 ) @ 2188 MHz
Display Device = Radeon X1600/X1650 Series ( vendor=1002 device=71c2 subsys=23421002 revision=0 )
Display Driver Version = 6.14.0010.6727
Windows = 5.1 Build 2600 , Service Pack 2 (2097151KB) :  Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml 
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 503.000000 
shader initialize successful : 1
main : RGetLenzFlare()->Initialize() 
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(Realtek AC97 Audio): Hardware Mixing Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 0.569000 

sound engine create.
1
3
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.145000 
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.261000 
start InitInterface option
Number of Display mode : 74
Number of Display mode : 74
end of InitInterface option ok
Init maps : no Current ChannelRule 
Screen Effect Manager Create : 0.164000 
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.

-------------------> GameInterface Create : 1.868000 

Load character.xml success,

-------------------> Character Loading : 1.374000 


-------------------> WeaponMesh Loading : 0.304000 

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! 
 Load weapon.xml success. 

-------------------> Worlditem Loading : 0.062000 

Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success

-------------------> ETC .. : 0.271000 

BspObject open : begin interface/login/login.rs 
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13 
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open 
RBspObject::OpenRs : file.Read(&header) 
RBspObject::OpenRs : file.Read(&nMaterial) 
RBspObject::OpenRs : Open_Nodes begin 
RBspObject::OpenRs : Open_Nodes end 
RBspObject::Open : OpenRs 
RBspObject::Open : OpenBsp 
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done

That's the mlog of me right clicking right after the login screen appears.

Here's a picture:
Beugul - [Help] Odd Client Crash - RaGEZONE Forums
 
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