Newbie Spellweaver
- Joined
- Jan 7, 2008
- Messages
- 34
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Hello. I used to have a working server on my old computer like 3 years ago. That computer was very bad, so i suspended work on it until I got a new one. I am on that new one now, and have the server working again, exept quests. I'm using the old school tutorial, LGGunZ patch V2, and IGunZ client that was around here a long time ago. Do not tell me not to use it like I've seen you do to so many posters, because this is the way I've gotten it to work, and I prefer not to have everything handed to me so easily to have a great server, like the newer client and files.
My problem is that I can't enable Quest mode. I tried the whole "remove the semicolon and walla" thing, which worked perfectly on the old computer, but setting mode="test" won't allow me to go to the lobby. You get as far as character selection, then the screen fades when you select, and keeps playing the epic character select music, and the screen stays black. Without mode="test", everything works fine, and the gametype list is populated with Quest on it, but selecting it automatically changes the gamtype back to Deathmatch the very next frame.
Another problem is that it seems like whatever I do in my GunzDB is ignored. I change the starting level from 50 to 1, and execute to master, then save GunzDB, and created characters still start at 50. EDIT: Fixed this after some looking around. Looks like spInsertChar is a stored procedure twice in my GunzDB, and I was changing the wrong one...=S.
EDIT: Looking through some logs, I see that MatchServer logs from times I had mode="test" on contain this. Just thought it might help if you had that information and knew something I didn't.
My problem is that I can't enable Quest mode. I tried the whole "remove the semicolon and walla" thing, which worked perfectly on the old computer, but setting mode="test" won't allow me to go to the lobby. You get as far as character selection, then the screen fades when you select, and keeps playing the epic character select music, and the screen stays black. Without mode="test", everything works fine, and the gametype list is populated with Quest on it, but selecting it automatically changes the gamtype back to Deathmatch the very next frame.
Another problem is that it seems like whatever I do in my GunzDB is ignored. I change the starting level from 50 to 1, and execute to master, then save GunzDB, and created characters still start at 50. EDIT: Fixed this after some looking around. Looks like spInsertChar is a stored procedure twice in my GunzDB, and I was changing the wrong one...=S.
EDIT: Looking through some logs, I see that MatchServer logs from times I had mode="test" on contain this. Just thought it might help if you had that information and knew something I didn't.
Code:
[01/06/08 19:51:08] Release Date : Dec 19 2005
[01/06/08 19:51:08] DBMS connected
[01/06/08 19:51:08] Command registeration completed
[01/06/08 19:51:08] Match Server Created (Port:6000)
MMatchDMBgr::GetQuestItem -
Last edited: