- Joined
- Aug 22, 2007
- Messages
- 59
- Reaction score
- 3
Ok so here's the deal..
I had an idea and started coding a program that displays all connected user's locations on maps of each area. The main part of the code was connecting to the sql database and checking:
Now, after analyzing this problem for a second, I'm pretty sure all of the character positions are stored in the GameServer's Memory.
So my question is, can someone pleeease tell me there's an sql field that stores this info? (I'm 95% sure there isn't, but I'm hoping there is cause this was gonna be a sick program.)
-rolex
I had an idea and started coding a program that displays all connected user's locations on maps of each area. The main part of the code was connecting to the sql database and checking:
- MuOnline.Tables.Character.MapNumber
- MuOnline.Tables.Character.MapPosX
- MuOnline.Tables.Character.MapPosY
Now, after analyzing this problem for a second, I'm pretty sure all of the character positions are stored in the GameServer's Memory.
So my question is, can someone pleeease tell me there's an sql field that stores this info? (I'm 95% sure there isn't, but I'm hoping there is cause this was gonna be a sick program.)
-rolex