Hey everyone, me and my partners are new to the Mu Online server development and ran into an issue
where we do not know what drop pool should be assigned to the bosses.
I tried to think for myself, "Would I waste my time on this boss?" and the answer is always no.
It might be only me, but some exce drops or a penta once in a while, doesnt seem appealing to me.
I tried to add some Ruud drop, rings, more pentas, socket items, but at the end of the day,
I couldnt find a reason for people to do a boss more than 2-3 times, and my "Vision" is to see people fighting over it.
So if anyone could suggest some cool drops (since im not the most expert person in mu) that will make people
fight over the bosses, or an example about what you did on your own server, I will really appreciate it!
Thanks in advance!
where we do not know what drop pool should be assigned to the bosses.
I tried to think for myself, "Would I waste my time on this boss?" and the answer is always no.
It might be only me, but some exce drops or a penta once in a while, doesnt seem appealing to me.
I tried to add some Ruud drop, rings, more pentas, socket items, but at the end of the day,
I couldnt find a reason for people to do a boss more than 2-3 times, and my "Vision" is to see people fighting over it.
So if anyone could suggest some cool drops (since im not the most expert person in mu) that will make people
fight over the bosses, or an example about what you did on your own server, I will really appreciate it!
Thanks in advance!