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- Dec 17, 2007
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hey there,
i've got a really strange problem. i tried to change my tattoo's stats (i'm using l2jfree 2557). here's the tattoo's part of my 0400-0499.xml (c:/server/gameserver/data/stats/armor/..):
the strange thing is: every single tattoo is avaible (gameserver can find the id's etc./buyable at gmshop etc.) with the original *.xml file. but if i change this file (look at my configuration) the gameserver is only able to find three of those id's (and i can't even buy these unavaible one's in the gm shop): tattoo of power, resolve and fire. now my question... why on earth isn't the gameserver able to find the others??
note: the three tattoo's which are avaible are working without any problems like i configurated them.
i'm desperated. thnx for ur help.
actinium
EDIT: same thing with L2Emu (newest version) pack...
i've got a really strange problem. i tried to change my tattoo's stats (i'm using l2jfree 2557). here's the tattoo's part of my 0400-0499.xml (c:/server/gameserver/data/stats/armor/..):
Code:
</item>
<item id='485' name="Tattoo of Power">
<for>
<add val='53' order='0x10' stat='pDef'/>
<mul val='1.02' order='0x20' stat='pAtk'/>
</for>
</item>
<item id='486' name="Tattoo of Fire">
<for>
<add val='73' order='0x10' stat='pDef'/>
<mul val='1.02' order='0x20' stat='mAtk'/>
<mul val='1.02' order='0x20' stat='mAtkSpd'/>
</for>
</item>
<item id='487' name="Tattoo of Resolve">
<for>
<add val='73' order='0x10' stat='pDef'/>
<mul val='1.02' order='0x20' stat='pAtk'/>
<mul val='1.02' order='0x20' stat='pAtkSpd'/>
</for>
</item>
<item id='488' name="Tattoo of Flame">
<for>
<add val='139' order='0x10' stat='pDef'/>
<add val='1000' order='0x10' stat='maxMP'/>
<mul val='1.04' order='0x20' stat='mAtk'/>
</for>
</item>
<item id='489' name="Tattoo of Bravery">
<for>
<add val='110' order='0x10' stat='pDef'/>
<add val='1000' order='0x10' stat='maxHP'/>
<mul val='1.04' order='0x20' stat='pAtk'/>
</for>
</item>
<item id='490' name="Tattoo of Blood">
<for>
<add val='132' order='0x10' stat='pDef'/>
<mul val='1.03' order='0x20' stat='pAtkSpd'/>
<mul val='1.03' order='0x20' stat='mAtkSpd'/>
<mul val='1.10' order='0x40' stat='bleedRes'/>
</for>
</item>
<item id='491' name="Tattoo of Absolute">
<for>
<add val='146' order='0x10' stat='pDef'/>
<add val='1250' order='0x10' stat='maxHP'/>
<mul val='1.05' order='0x40' stat='reflectDam'/>
<mul val='1.05' order='0x20' stat='pAtk'/>
</for>
</item>
<item id='492' name="Tattoo of Soul">
<for>
<add val='65' order='0x10' stat='pDef'/>
<mul val='1.02' order='0x20' stat='mAtk'/>
</for>
</item>
<item id='493' name="Tattoo of Avadon">
<for>
<add val='117' order='0x10' stat='pDef'/>
<mul val='1.03' order='0x20' stat='pAtk'/>
<mul val='1.03' order='0x20' stat='pAtkSpd'/>
</for>
</item>
<item id='494' name="Tattoo of Doom">
<for>
<add val='125' order='0x10' stat='pDef'/>
<mul val='1.03' order='0x20' stat='pAtkSpd'/>
<mul val='1.10' order='0x40' stat='sleepRes'/>
<mul val='1.10' order='0x40' stat='rootRes'/>
<mul val='1.10' order='0x40' stat='stunRes'/>
</for>
</item>
<item id='495' name="Tattoo of Pledge">
<for>
<add val='124' order='0x10' stat='pDef'/>
<mul val='1.03' order='0x20' stat='mAtk'/>
<mul val='1.03' order='0x20' stat='mAtkSpd'/>
</for>
</item>
<item id='496' name="Tattoo of Divine">
<for>
<add val='131' order='0x10' stat='pDef'/>
<mul val='1.03' order='0x20' stat='mAtkSpd'/>
<mul val='1.10' order='0x40' stat='sleepRes'/>
<mul val='1.10' order='0x40' stat='rootRes'/>
<mul val='1.10' order='0x40' stat='stunRes'/>
</for>
</item>
the strange thing is: every single tattoo is avaible (gameserver can find the id's etc./buyable at gmshop etc.) with the original *.xml file. but if i change this file (look at my configuration) the gameserver is only able to find three of those id's (and i can't even buy these unavaible one's in the gm shop): tattoo of power, resolve and fire. now my question... why on earth isn't the gameserver able to find the others??
note: the three tattoo's which are avaible are working without any problems like i configurated them.
i'm desperated. thnx for ur help.
actinium
EDIT: same thing with L2Emu (newest version) pack...
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