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Help with event item bags

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Newbie Spellweaver
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Oct 8, 2010
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Code:
//IllusionTemple1
[COLOR="Red"]0
	0	0	0	1000
	1	0	0	1000
	2	0	0	1000
	3	0	0	1000
	4	0	0	1000
	5	0	0	1000
	6	0	0	1000
	7	0	0	1000
	8	0	0	1000
	9	0	0	1000
	10	0	0	1000
end[/COLOR]

[COLOR="Red"]1[/COLOR]
//	EventName	DropZen	EventItemType	EventItemIndex	EventItemLevel	EventItemDropRate	ItemDropRate	ExItemDropRate
[COLOR="Red"]	"IllusionTemple1"	1500	0	0	0	0	1000	0[/COLOR]
end

[COLOR="Red"]2[/COLOR]
//	Group	ID	MinLvl	MaxLvl	Skill	Luck	Life	Exc	Name
[COLOR="Red"]40000[/COLOR]
	14	3	1	1	0	0	0	0
	14	6	0	0	0	0	0	0
	14	8	0	0	0	0	0	0
	14	35	0	0	0	0	0	0
end

500
	14	20	0	0	0	0	0	0
	14	36	0	0	0	0	0	0
end

100
	7	34	0	3	0	1	1	0
	7	35	0	3	0	1	1	0
	7	36	0	3	0	1	1	0
	7	38	0	3	0	1	1	0
	8	34	0	3	0	1	1	0
	8	35	0	3	0	1	1	0
	8	36	0	3	0	1	1	0
	8	37	0	3	0	1	1	0
	8	38	0	3	0	1	1	0
	9	34	0	3	0	1	1	0
	9	35	0	3	0	1	1	0
	9	36	0	3	0	1	1	0
	9	37	0	3	0	1	1	0
	9	38	0	3	0	1	1	0
end

100
	2	10	0	3	1	1	1	0
	3	10	0	3	1	1	1	0
	4	16	0	3	1	1	1	0
	5	8	0	3	0	1	1	0
	0	16	0	3	0	1	1	0
	4	17	0	3	0	1	1	0
end

20
	0	5	0	0	1	1	1	1
	1	3	0	0	1	1	1	1
	2	8	0	0	1	1	1	1
	4	4	0	0	1	1	1	1
	4	12	0	0	1	1	1	1
	5	2	0	0	0	1	1	1
	5	3	0	0	0	1	1	1
	0	13	0	0	1	1	1	1
	4	5	0	0	1	1	1	1
	6	8	0	0	1	1	1	1
	6	5	0	0	1	1	1	1
end

20
      	7	0	0	0	0	1	1	1
	8	0	0	0	0	1	1	1
	9	0	0	0	0	1	1	1
	10	0	0	0	0	1	1	1
	11	0	0	0	0	1	1	1
	7	11	0	0	0	1	1	1
	8	11	0	0	0	1	1	1
	9	11	0	0	0	1	1	1
	10	11	0	0	0	1	1	1
	11	11	0	0	0	1	1	1
	7	4	0	0	0	1	1	1
	8	4	0	0	0	1	1	1
	9	4	0	0	0	1	1	1
	10	4	0	0	0	1	1	1
	11	4	0	0	0	1	1	1
end

10
	7	7	0	0	0	1	1	1
	8	7	0	0	0	1	1	1
	9	7	0	0	0	1	1	1
	10	7	0	0	0	1	1	1
	11	7	0	0	0	1	1	1
	7	8	0	0	0	1	1	1
	8	8	0	0	0	1	1	1
	9	8	0	0	0	1	1	1
	10	8	0	0	0	1	1	1
	11	8	0	0	0	1	1	1
	7	9	0	0	0	1	1	1
	8	9	0	0	0	1	1	1
	9	9	0	0	0	1	1	1
	10	9	0	0	0	1	1	1
	11	9	0	0	0	1	1	1
	7	12	0	0	0	1	1	1
	8	12	0	0	0	1	1	1
	9	12	0	0	0	1	1	1
	10	12	0	0	0	1	1	1
	11	12	0	0	0	1	1	1
end

5
	14	13	0	0	0	0	0	0
	14	14	0	0	0	0	0	0
end
end

that's one of the many event item bags of my server, i'm using this files (http://forum.ragezone.com/f197/encgames-2-0-4-0-a-707700/) and i need help understanding the format of these eventitembags, mostly the things i've remarked in red

i've noticed that many of the eventitembags have the same format, so i think the others are exactly the same to edit. I appreciate your help :) thx
 
Last edited:
what i want to understand is what means all the stuff i've remarked in red, like that 40000 in the first line after writing the codes for item drop
 
Upvote 0
2
// Group ID MinLvl MaxLvl Skill Luck Life Exc Name
40000
14 3 1 1 0 0 0 0
14 6 0 0 0 0 0 0
14 8 0 0 0 0 0 0
14 35 0 0 0 0 0 0
end

500
14 20 0 0 0 0 0 0
14 36 0 0 0 0 0 0
end

100
7 34 0 3 0 1 1 0
7 35 0 3 0 1 1 0
7 36 0 3 0 1 1 0
7 38 0 3 0 1 1 0
8 34 0 3 0 1 1 0
8 35 0 3 0 1 1 0
8 36 0 3 0 1 1 0
8 37 0 3 0 1 1 0
8 38 0 3 0 1 1 0
9 34 0 3 0 1 1 0
9 35 0 3 0 1 1 0
9 36 0 3 0 1 1 0
9 37 0 3 0 1 1 0
9 38 0 3 0 1 1 0
end

100
2 10 0 3 1 1 1 0
3 10 0 3 1 1 1 0
4 16 0 3 1 1 1 0
5 8 0 3 0 1 1 0
0 16 0 3 0 1 1 0
4 17 0 3 0 1 1 0
end

20
0 5 0 0 1 1 1 1
1 3 0 0 1 1 1 1
2 8 0 0 1 1 1 1
4 4 0 0 1 1 1 1
4 12 0 0 1 1 1 1
5 2 0 0 0 1 1 1
5 3 0 0 0 1 1 1
0 13 0 0 1 1 1 1
4 5 0 0 1 1 1 1
6 8 0 0 1 1 1 1
6 5 0 0 1 1 1 1
end

20
7 0 0 0 0 1 1 1
8 0 0 0 0 1 1 1
9 0 0 0 0 1 1 1
10 0 0 0 0 1 1 1
11 0 0 0 0 1 1 1
7 11 0 0 0 1 1 1
8 11 0 0 0 1 1 1
9 11 0 0 0 1 1 1
10 11 0 0 0 1 1 1
11 11 0 0 0 1 1 1
7 4 0 0 0 1 1 1
8 4 0 0 0 1 1 1
9 4 0 0 0 1 1 1
10 4 0 0 0 1 1 1
11 4 0 0 0 1 1 1
end

10
7 7 0 0 0 1 1 1
8 7 0 0 0 1 1 1
9 7 0 0 0 1 1 1
10 7 0 0 0 1 1 1
11 7 0 0 0 1 1 1
7 8 0 0 0 1 1 1
8 8 0 0 0 1 1 1
9 8 0 0 0 1 1 1
10 8 0 0 0 1 1 1
11 8 0 0 0 1 1 1
7 9 0 0 0 1 1 1
8 9 0 0 0 1 1 1
9 9 0 0 0 1 1 1
10 9 0 0 0 1 1 1
11 9 0 0 0 1 1 1
7 12 0 0 0 1 1 1
8 12 0 0 0 1 1 1
9 12 0 0 0 1 1 1
10 12 0 0 0 1 1 1
11 12 0 0 0 1 1 1
end

5
14 13 0 0 0 0 0 0
14 14 0 0 0 0 0 0
end
end
[/code]

that's one of the many event item bags of my server, i'm using this files (http://forum.ragezone.com/f197/encgames-2-0-4-0-a-707700/) and i need help understanding the format of these eventitembags, mostly the things i've remarked in red

i've noticed that many of the eventitembags have the same format, so i think the others are exactly the same to edit. I appreciate your help :) thx[/QUOTE]

-----------------------------------------------------------------
Let's see.

Following some logic we can conclude this:

The first part, probably set's up the maps where the invites drop, and if it's ON or OFF the drop. I'll explain.

Code:
[COLOR="Red"]
      //MAP Nº  Flag   Minlvl   Maxlvl
0
	0	0	0	1000
	1	0	0	1000
	2	0	0	1000
	3	0	0	1000
	4	0	0	1000
	5	0	0	1000
	6	0	0	1000
	7	0	0	1000
	8	0	0	1000
	9	0	0	1000
	10	0	0	1000
end[/COLOR]

1- Map nº = Map's Number for drop the invite.
2- Flag = 1 - Drop ON / 0 - Drop OFF
3- Minlvl = Monster's minimum level for dropping
4- Maxlvl = Monster's maximum level for dropping

1
// EventName DropZen EventItemType EventItemIndex EventItemLevel EventItemDropRate ItemDropRate ExItemDropRate
"IllusionTemple1" 1500 0 0 0 0 1000 0
end

1- "EventName" = Event's Name, in this case "IllusionTemple1" (must be event's first room)
2- "DropZen" = Should be the ammount of Zen that will drop from reward or from monsters.
3- "EventItemType" - Item Type from rewarding (see it on ITEM(NEW).txt.
4- "EventItemIndex" - Item Index from rewarding (see it on ITEM(NEW).txt.
5- "EventItemLevel" - item level from rewarding (like +1,+2,+3, and so on)
6- "EventItemDropRate" - item droprate from rewarding (in this case, should be a Treasure Box.
7- "ItemDropRate" - Item droprate from inside this treasure box.
8- "ExItemDropRate" - Excellent Item droprate from inside this treasure box.

Next On shold be rating the probability from each group dropping in the event.
If you look, you will see groups, each one drops something diferent. Example: the first one is a Potion Drop Group. Others is sets groups. And so on...

Each number heading those groups, shold be rating the drop from each one. In this case, it's much more likely to you to drop a SD Potion (40000 rate), instead a Jewel of Bless(5 rate).

I hope i'd helped.
 
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