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Code:
prontera.gat,150,184,8	script	Healer::Healer	81,{

	mes "[Healer]";
	mes "Healing...";
	misceffect 408;
	skilleffect 28,32000;
	percentheal 100,100;
	next;
	mes "[Healer]";
	mes "Buffing...";
	sc_start SC_BLESSING,300000,10;
	skilleffect 34,0;
	next;
	sc_start SC_INCREASEAGI,300000,10;
	skilleffect 29,0;
	next;
	sc_start SC_ASSUMPTIO,60000,5;
	skilleffect 361,0;
	next;
	mes "[Healer]";
	mes "Recovering Negative Status...";
	sc_end SC_Poison;
	sc_end SC_Silence;
	sc_end SC_Blind;
	sc_end SC_Confusion;
	sc_end SC_Curse;
	sc_end SC_Hallucination;
	misceffect 408;
	skilleffect 72,0;
	next;
	mes "[Healer]";
	mes "Done!";
	emotion e_no1;
	close;

OnInit:
	waitingroom "Healer and Buffer",0,0;
	end;
}

morocc.gat,159,96,5	duplicate(Healer)	Healer	81
ayothaya.gat,155,111,5	duplicate(Healer)	Healer	81
geffen.gat,121,61,5	duplicate(Healer)	Healer	81
umbala.gat,94,162,5	duplicate(Healer)	Healer	81
payon.gat,180,105,5	duplicate(Healer)	Healer	81
alberta.gat,185,144,5	duplicate(Healer)	Healer	81
aldebaran.gat,134,123,5	duplicate(Healer)	Healer	81
izlude.gat,125,118,5	duplicate(Healer)	Healer	81
xmas.gat,149,136,5	duplicate(Healer)	Healer	81
comodo.gat,188,162,5	duplicate(Healer)	Healer	81
amatsu.gat,200,80,5	duplicate(Healer)	Healer	81
gonryun.gat,164,130,5	duplicate(Healer)	Healer	81
yuno.gat,152,186,5	duplicate(Healer)	Healer	81
niflheim.gat,188,180,5	duplicate(Healer)	Healer	81
louyang.gat,225,103,5	duplicate(Healer)	Healer	81
turbo_room.gat,100,121,4	duplicate(Healer)	Healer	81
valkyrie.gat,44,30,6	duplicate(Healer)	Healer	81

Here is the code you wanted, this was made by MatSky, a member of eAthena.

I tested it on SVN 10060, no bugs found.

Features:
Heal
Buff (Blessing, Increase Agility, Assumptio)
Status Recovery (Poison, Silence, Blind, Confusion, Curse, Hallucination)

You can add some more buffs if you want to.
 
Last edited:
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