Initiate Mage
- Joined
- Jan 30, 2022
- Messages
- 26
- Reaction score
- 5
Hey, as a still active flyff enthusiast I recently started to play around with some flyff source files.
Since I got some programming skills I was able to understand how things go here and there and was able to add some new small custom stuff into clean v15 source files with help of the other sources and this forum. But can some experienced guy tell me in detail how the resdata files are interacting and what is even defined in them. I guess I get that in the resdata.h u pretty much define some window stuff which is used from the txt and in the inc u build a structure with them. I still dont get what the ID of the resdata files are standing for e.g. IDS_RESDATA_INC_007100.. They refer to the files in the txt but where are these defined? Does the number even matter? I tryed to add the v16 skilltree to the v15 files but just couldnt figure out what the hell im missing in the resfiles after getting textless errors(¿¡¼- ID Ãæµ) which just crashed the neuz while starting over and over.
Since I got some programming skills I was able to understand how things go here and there and was able to add some new small custom stuff into clean v15 source files with help of the other sources and this forum. But can some experienced guy tell me in detail how the resdata files are interacting and what is even defined in them. I guess I get that in the resdata.h u pretty much define some window stuff which is used from the txt and in the inc u build a structure with them. I still dont get what the ID of the resdata files are standing for e.g. IDS_RESDATA_INC_007100.. They refer to the files in the txt but where are these defined? Does the number even matter? I tryed to add the v16 skilltree to the v15 files but just couldnt figure out what the hell im missing in the resfiles after getting textless errors(¿¡¼- ID Ãæµ) which just crashed the neuz while starting over and over.