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- May 22, 2008
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i use system 32 files and Xiao's June-Runnable [FileList Skip] xD

Why don't you try to edit it in the runnable (hex edit)...
Ima do it and tell you if it works.
<?xml version="1.0" encoding="UTF-8"?>
<XML>
<GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="1"> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="2"> <!-- GAMETYPE_GLADIATOR_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="3"> <!-- GAMETYPE_GLADIATOR_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="4"> <!-- GAMETYPE_ASSASSINATE -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="5"> <!-- GAMETYPE_TRAINING -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="6"> <!-- GAMETYPE_SURVIVAL -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infinite" default="true" />
<MAXPLAYERS player="8" str="8" default="true" />
</GAMETYPE>
<GAMETYPE id="7"> <!-- GAMETYPE_QUEST -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infinite" />
<MAXPLAYERS player="4" str="4" default="true" />
</GAMETYPE>
<GAMETYPE id="8"> <!-- GAMETYPE_BERSERKER -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="9"> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" default="true" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infinite" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" />
<LIMITTIME sec="40" str="40 min" default="true" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
<GAMETYPE id="10"> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<ROUNDS round="10" str="10" />
<ROUNDS round="15" str="15" />
<ROUNDS round="20" str="20" default="true" />
<ROUNDS round="25" str="25" />
<ROUNDS round="30" str="30" />
<LIMITTIME sec="1" str="1 min" />
<LIMITTIME sec="2" str="2 min" />
<LIMITTIME sec="3" str="3 min" default="true" />
<LIMITTIME sec="4" str="4 min" />
<LIMITTIME sec="5" str="5 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
<MAXPLAYERS player="24" str="24" />
</GAMETYPE>
</XML>
Change it in the system (for the client) and put it in the server (replace the old gametypecfg.xml by it).
Maybe that will work.
I didn't had time to test it out yet.
Go unpack system.mrs and edit gametypecfg.xml or w/e then add things.. i have 50 plays in a room and max kill is 99999 ._.