Experienced Elementalist
- Joined
- May 26, 2012
- Messages
- 255
- Reaction score
- 146
anything already decided, was the updater problem. you can make a tutorial how to put the skin sniper ?
I await the files of skin sniper... thank you very much.
first of all is the slash (\) wrong it needs to be "/"
example: <Model file="Data/ObjectsDepot/Characters/heavyarmor1.sco" />
I noticed that the <model of <model file=... is straight behind weight, could be the forum that makes this problem
but check that.
the rest seems to be alright.
here are the files:You must be registered to see links
don't just throw the folders in there I may made some typ mistakes so follow the folders and put the files in one by one
Thank you for How to.
Can you re-upload this link?
You must be registered to see links
Thanks.
I have an issue where everything works as expected but the items show ITEMIDXXXX as the actual name of the item. What have i missed to cause it to not properly label the item once spawned ingame?
Awesome dude, thank you very much. It looks to me that if I am to support each language I must update each lang file to mirror the rest, does that sound correct?
<Gear itemID="20202" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/Armor_MTV_01_NightDigital.sco" />
<Store name="MTV NightDigital" icon="$Data/Weapons/StoreIcons/Armor_MTV_01_NightDigital.dds" desc="MTV NightDigital Level 2 protection." LevelRequired="15" />
<Armor damagePerc="25" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
<Gear itemID="20203" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/Armor_MTV_01_Sand.sco" />
<Store name="MTV Sand" icon="$Data/Weapons/StoreIcons/Armor_MTV_01_Sand.dds" desc="MTV Sand Level 2 protection." LevelRequired="15" />
<Armor damagePerc="25" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
<Gear itemID="20204" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/Armor_MTV_01_Desert.sco" />
<Store name="MTV Desert" icon="$Data/Weapons/StoreIcons/Armor_MTV_01_Desert.dds" desc="MTV Desert Level 3 protection." LevelRequired="15" />
<Armor damagePerc="25" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
<Gear itemID="20205" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/Armor_MTV_01_MilGreen.sco" />
<Store name="MTV MilGreen" icon="$Data/Weapons/StoreIcons/Armor_MTV_01_MilGreen.dds" desc="MTV MilGreen Level 2 protection." LevelRequired="15" />
<Armor damagePerc="25" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
<Gear itemID="20206" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/ARMOR_Light_Urban.sco" />
<Store name="Light Gear Urban" icon="$Data/Weapons/StoreIcons/ARMOR_Light_Urban.dds" desc="Light weight Level 1 protection in a Urban pattern." LevelRequired="10" />
<Armor damagePerc="15" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="1" />
</Gear>
<Gear itemID="20207" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/ARMOR_Medium_Woodland_01.sco" />
<Store name="Medium Gear Woodland" icon="$Data/Weapons/StoreIcons/ARMOR_Medium_Woodland_01.dds" desc="Medium weight Level 2 protection in a Woodland pattern." LevelRequired="10" />
<Armor damagePerc="20" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
<Gear itemID="20208" category="11" Weight="0">
<Model file="Data/ObjectsDepot/Characters/ARMOR_Medium_Desert_02.sco" />
<Store name="Medium Gear Desert" icon="$Data/Weapons/StoreIcons/ARMOR_Medium_Desert_02.dds" desc="Medium weight Level 2 protection in a Desert pattern." LevelRequired="10" />
<Armor damagePerc="20" damageMax="400" bulkiness="0" inaccuracy="0" stealth="0" ProtectionLevel="2" />
</Gear>
20202_name=MTV NightDigital
20202_desc=MTV NightDigital Level 2 protection.
20203_name=MTV Sand
20203_desc=MTV Sand Level 2 protection.
20204_name=MTV Desert
20204_desc=MTV Desert Level 2 protection.
20205_name=MTV MilGreen
20205_desc=MTV MilGreen Level 2 protection.
20206_name=Light Gear Urban
20206_desc=Light weight Level 1 protection in a Urban pattern.
20207_name=Medium Gear Woodland
20207_desc=Medium weight Level 2 protection in a Woodland pattern.
20208_name=Medium Gear Desert
20208_desc=Medium weight Level 2 protection in a Desert pattern.