How to add itens.

Err... You aren't supposed to... And add or replace you need to do both server and client.

Actually, there are flaws than mean you can kinda make Uber versions of existing items and the server won't complain too much... depending on how Uber you make them.

If you are happy to just drop a custom, you can make a .itm file and "@/get" it.

If you want custom inventory images and meshes there is no alternative than modifying the item table on both the server and the client, and adding an item file in the OpenItem folder.

Increasing the size of the item list in the exe's is a similar process to extending the Exp:Level table, but I've not gotten it to work 100% client side yet.
 
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