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Here is my first guide: how to change disguise ring monsters.
(your vaules for every mov dword ptr [ebp-10],2will be diferent)
edit the lines that have mov dword ptr [ebp-10],number ; there should be six of em.
DONT FORGET -> just npc number wont do, open windows calculator and convert the npc number to hex then put it in.
then highlight everything you changed, right click it. click copy to excutable>selection
then, on the window that opens up, right click>save file
you can go from there
experiment with diferent monsters, some work, some dont.
Credits:
Me, typing this
Windows Calculator for the hex->number conversions
chris05 for teaching me this ^^
- open gameserver with ollydbg
- search for
Code:
mov dword ptr [ebp-10],[COLOR=red]2 [/COLOR]
- you will find something like this:

(your vaules for every mov dword ptr [ebp-10],2will be diferent)
edit the lines that have mov dword ptr [ebp-10],number ; there should be six of em.
DONT FORGET -> just npc number wont do, open windows calculator and convert the npc number to hex then put it in.
then highlight everything you changed, right click it. click copy to excutable>selection
then, on the window that opens up, right click>save file
you can go from there

experiment with diferent monsters, some work, some dont.
Credits:
Me, typing this
Windows Calculator for the hex->number conversions
chris05 for teaching me this ^^