How to change mobs damage all at once ? L2J 

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yes in altsettings there will be osmething like "ALT MONSTER DMG" i think, then a multiplier that is at 1.0 you can raise and lower it and see how it goes.
 
I didnt found enething in current l2j configuration files. Ive found something like in old .propeties files

# Damage Multipliers for NPCs (mobs).
AltPDamageNpc = 0.1
AltMDamageNpc = 0.1

but looks like it doesnt work...
anyone know why? possible it doesnt supported any more :sad_1:
 
Use SQL command like:

Code:
UPDATE npc SET hp*2 WHERE type=L2Npc;

However, this command won't work if you just copy/paste. This is only an example because currently I haven't possibility to view the exact database. But I think you will get the point with this.
 
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