The Homunculus were once part of a pet system in TERA: The Exiled Realm of Arborea and as of the official release, they have been removed.
Homunculus had potential of having a variety of uses, hinted in a way of hidden skills to be unlocked during the progression the game. However, the only available feature the Homunculus had before they were removed was to hold up a player shop to sell items. [To view the content, you need to Sign In or Register]
First of all, this DataCenter only.
Open MainMenu.xml and add the following line <MenuItem id="HomunManager" uiName="HomunManager" readableId="SMT_MENU_HOMUN" /> after ServantStorageWindow... line
Must be like this
Code:
<Menu id="Community" index="0" readableId="SMT_MENU_COMMUNITY" iconPath="img://__S1UIRES_Emblem.Ico_CommunityWindow">
<MenuItem id="ServantStorageWindow" uiName="ServantStorageWindow" readableId="SMT_MENU_SERVANTEXSTORAGE" />
<MenuItem id="HomunManager" uiName="HomunManager" readableId="SMT_MENU_HOMUN" />
<MenuItem id="TradeLog" uiName="TradeLog" readableId="SMT_MENU_TRADE_LOG" />
<MenuItem id="Social" uiName="Social" readableId="SMT_MENU_SOCIALWINDOW" />
<MenuItem id="LeaderBoard" uiName="LeaderBoard" readableId="SMT_MENU_LEADERBOARD" />
<MenuItem id="Post" uiName="ParcelPost" readableId="SMT_MENU_POST" />
<MenuItem id="FriendsList" uiName="CommunityWindow" readableId="SMT_MENU_FRIEND_LIST" />
</Menu>
Menu String name can be changed from StrSheet_Option.xml
Code:
<String string="Supply Shop" readableId="SMT_MENU_HOMUN" />
Open UIDefaultData.xml and change <Default name="homundisable" param1="" param0="1" /> to <Default name="homundisable" param1="" param0="0" />
And to be able to see them ingame, open your S1Options.ini and set SHOW_HOMUN=False to SHOW_HOMUN=True
That's all. Since i just discovered how to enable this by coincidence, there might be bugs or something like that.
As always, Thanks to @hsdn to point me with the last step of show the pets ingame
UPDATE
Optional: Bring back the "Pet Merchant" job of all "Commodities Manager"
Server side.
Open and Insert the following lines into their listed DataSheets,
VillagerMenu.xml
<!-- Velika-->
Code:
<Villager id="63,1108">
<Menu type="Merchant" id="6311080"/>
</Villager>
<Villager id="63,1117">
<Menu type="Merchant" id="6311080"/>
</Villager>
<!-- Allemantheia-->
Code:
<Villager id="72,1018">
<Menu type="Merchant" id="6311080"/>
</Villager>
<Villager id="72,1162">
<Menu type="Merchant" id="6311080"/>
</Villager>
<!-- Kaiator-->
Code:
<Villager id="84,1061">
<Menu type="Merchant" id="6311080"/>
</Villager>
<Villager id="84,1127">
<Menu type="Merchant" id="6311080"/>
</Villager>
BuyMenuList.xml
Code:
<Menu id="6311080" desc="Pet Shop" stringId="6311080">
<ItemList id="6311081" stringed="6311081" />
<ItemList id="6311082" stringed="6311082" />
</Menu>
BuyList.xml
Code:
<List id="6311081">
<Item priceRevision="1" itemId="59" />
<Item priceRevision="1" itemId="60" />
<Item priceRevision="1" itemId="61" />
<Item priceRevision="1" itemId="62" />
<Item priceRevision="1" itemId="63" />
<Item priceRevision="1" itemId="64" />
<Item priceRevision="1" itemId="65" />
<Item priceRevision="1" itemId="66" />
</List>
<List id="6311082">
<Item priceRevision="1" itemId="97" />
<Item priceRevision="1" itemId="96" />
<Item priceRevision="1" itemId="95" />
</List>
DataCenter
VillagerMenu.xml
Code:
<Villager id="63,1108" />
<Villager id="63,1117" />
<Villager id="72,1018" />
<Villager id="72,1162" />
<Villager id="84,1061" />
<Villager id="84,1127" />
StrSheet_Npc.xml
Code:
<String id="6311080" string="Shop for Pets" />
<String id="6311081" string="Pets" />
<String id="6311082" string="Pet Training" />
StrSheet_Option.xml
Search by SMT_MENU_HOMUN and change the string to "Pet"
Code:
<String string="Pet" readableId="SMT_MENU_HOMUN" />
StrSheet_UI.xml
Search by $162001 and change the string to "Pet", then search for $162011 and change the string to "Equip pet to the slot below."
Code:
<String string="Pet" stringId="$162001" />
<String string="Equip pet to the slot below." stringId="$162011" />
Last edited: