Newbie Spellweaver
- Joined
- Aug 22, 2024
- Messages
- 6
- Reaction score
- 0
I set it to +70 max, but I want it for weapon only and +30 for armor. Help please I'm new
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//Level : 12 (+16)
dwColorG = D3DCOLOR_ARGB( 200,150,100,30 ); // ฑทฮฟ์ ฟ๋
dwColorA = D3DCOLOR_ARGB( 255, 78, 50, 5 ); // Ambient
dwColorR = D3DCOLOR_ARGB( 255, 128,90,0 ); // ฑื ฟ
m_OpLEVEL[12].m_Ambient.m_bUse = TRUE;
m_OpLEVEL[12].m_Ambient.m_fBaseColor = 0.5f;
m_OpLEVEL[12].m_Ambient.m_fDynamicColor = 1.5f;
m_OpLEVEL[12].m_Ambient.m_cColor = D3DXCOLOR ( dwColorA )...
up for this this is the way by setting up on itemeditor from grade high to highestthere modifly it have fun
Share New Color
+16 >>> +20
DxEffCharLevel.cpp
Code://Level : 12 (+16) dwColorG = D3DCOLOR_ARGB( 200,150,100,30 ); // ฑทฮฟ์ ฟ๋ dwColorA = D3DCOLOR_ARGB( 255, 78, 50, 5 ); // Ambient dwColorR = D3DCOLOR_ARGB( 255, 128,90,0 ); // ฑื ฟ m_OpLEVEL[12].m_Ambient.m_bUse = TRUE; m_OpLEVEL[12].m_Ambient.m_fBaseColor = 0.5f; m_OpLEVEL[12].m_Ambient.m_fDynamicColor = 1.5f; m_OpLEVEL[12].m_Ambient.m_cColor = D3DXCOLOR ( dwColorA )...
- sceon
- Replies: 22
- Forum: Ran Online Releases
wGRADE_MAX_REG or wGRADE_MAX_REGI didn't work, may i ask where in source please? :<add wGRADE_MAX_REG 50
if doesnt work you need to recode @ SRC
add wGRADE_MAX_REG 50
if doesnt work you need to recode @ SRC
remove that wGRADE_MAX_REGIwGRADE_MAX_REG or wGRADE_MAX_REGI didn't work, may i ask where in source please? :<
View attachment 266420
thank you brother!remove that wGRADE_MAX_REGI
go to :
GLogicData.h
find :
GRADE_NORMAL = 4,
GRADE_HIGH = 9,
GRADE_LIMIT_MAX = 20,
Replace :
GRADE_NORMAL = 9,
GRADE_HIGH = 30, // all armor set it to High on ItemEditor 2nd page Below Remodel Times
GRADE_LIMIT_MAX = 70, // All Weapon Set to Highest on itemeditor 2nd page below Remodel Times