How to properly set quest tags Mir2 

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I have tried like a million times, now, but i cannot get them to work.

Want to make tags so when someone starts a quest, and they go back to an NPC there see differant text.
 
just a brief example of npc script :p
(checking)

[@main]
#IF
CHECKLEVEL 50
#ACT
goto @level50check
break

[@level50check]
#IF
CHECK [209] 1
#ACT
goto @level50ending
break


(setting)
#ELSEACT
monclear EM300
mapmove EM300
SET [201] 1
SET [202] 0

as you know, 1 is on, 0 is off
 
how do u set the it, and what dose no and off mean with tags?

1 = set

2 = unset?
 
SET [201] 1 means flag is on
SET [201] 0 means flag is off

tags are different to flags (flags shown above), and i dont really understand them,, look at casino npc's for tags
 
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