To add a furniture you would create a spritesheet containing all the images for that furni and a javascript file with some definitions of where to find the sprites, when and where to draw them (examples of that js file can be found a bit back in the thread)
As for clothing there's no way to do anything with that yet. It's currently giving users a random figure out of 10 pregenerated spritesheets (script for the spritesheet generation can also be found further back in the thread.
Could you later on the process give us an example on how to add furniture with a handy dandy tutorial? And regarding to the clothing, does this mean people can only have preselected clothing combos? Or can they actually change their looks shoes, for example? If so, does this get changed any time in the future?
Could you later on the process give us an example on how to add furniture with a handy dandy tutorial? And regarding to the clothing, does this mean people can only have preselected clothing combos? Or can they actually change their looks shoes, for example? If so, does this get changed any time in the future?
Will the clothing changing be apart of the big demo you want to get done asap? Or will it be less of an priority?
Here are two concepts I made:I have been going back and forth on how I want the room 'o matic to be. I for sure want it to look like the oldschool one but i'm not sure if it should be exactly the same or different in the same style. Could be cool to make it more like how it is on Habbo today but with the old green and yellow style. What do you think?
Here are two concepts I made:
In the first concept, I used the room-o-matic as a starting point. At step 1, you now get the option to change the maximum amount of visitors. At step 2, I changed the UI so that it is a scrollable list now. It's much faster to get to the layout you want this way.
This is the second concept using the UI layout from the flash client. The colour palette has been changed to match that of the room-o-matic. The title of the window has also been swapped out for the room-o-matic logo.
Both could work, but the old colour palette and style looks better in concept 1 (the old room-o-matic) in my opinion. Hope this helps with your decision-making.
To be honest I prefer the upper one. Just like the old look. I know you used the colors in the second one but for me it doesn't change much. Isn't it possible to make them 2 and being able to switch between both so people can choose what they want to use?Wow that's amazing! Thanks for taking the time to do that!
I think the bottom one would look really good with the "frame" of the old one (the yellow part)
can't wait to see what other people prefer between the two
Isn't it possible to make them 2 and being able to switch between both so people can choose what they want to use?
What about something like this?this is just a base really so people can change the design however they like very easily
I personally enjoy the shockwave versions bottom bar.yeah something like that is exactly what i had in mind!
I'm also considering using this design for the bottom bar:
Are you planning to put the client on Github as well? I am really interested in how you code this.
I'm very curious, how do you get the images for the furniture? And the GUI?
You retrieve everything from SWFs or DCR files? How do you do this - and more importantly - how do you automate it?
Are there any existing forum threads about this?
Also, what emulator is the best for studying old versions of Habbo?
Any other recources you're using for building this HTML 5 clone?