HUGE MONSTER QUEST BUG!!! xD

Newbie Spellweaver
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Hello

Hmm... there are 2 questmonsters on my server who can't hit me ...
I don't know what's the monsters name but it was a skeleton...

the bug is that he can't hit me but i can hit him xD kinda funny huh :p

somebody knows how to do to fix that little problem?

ty
 
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its skelleton number 3 ... goto your npc file change the attack id and weapon etc .. and just try things till you get it right ( with me they work fine now :D)
 
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You mean the red skeleton? The commander one?

Edit this NPC's weapon ID as stated above, yes, following what you have on your zitem. (NPC weapons in zitem are numbered 3000X or something)

And check every other NPCs. If their weapon ID doesn't exist in you zitem, thus making them unable to hit you.
 
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open npc.xml goto npc number 33


and replace it with
Code:
<NPC id="33"
     name="STR:NPC_NAME_33"
     desc="STR:NPC_DESC_33"
     meshname="skeletonC"
     scale="1.1 1.1 1.1"
     grade="veteran"
     max_hp="80"
     max_ap="100"
     int="3"
     agility="3"
     view_angle="25"
     dc="6"
     offensetype="1"
     dyingtime="5">
     <COLLISION radius="30" height="155" />
     <ATTACK type="melee" range="300" weaponitem_id="300034" />
     <FLAG never_pushed="true" never_attack_cancel="true" />
     <SPEED default="400" />
     <DROP table="v2" />
</NPC>

it should work then ... ( not sure thought i got a hell of alot of edited xml files and not sure this one has the rightg one but try it anyways )
 
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