if (CurrentNPC == 390)
{
SendPacket(General.MyPackets.NPCSay("Do you wish to propose to your sweetheart?"));
SendPacket(General.MyPackets.NPCSay("Remember that marriage is a serious commitment, do not enter into it lightly."));
SendPacket(General.MyPackets.NPCLink("Yes I want to propose", 1));
SendPacket(General.MyPackets.NPCLink("Nooo I'm not ready", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (CurrentNPC == 390)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("Click on your sweetheart to propose to them"));
SendPacket(General.MyPackets.NPCLink("OK", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}