NVM... Unpacked it myself & successfully removed GG.
So why should I release something I had to work on myself...
I kindly ask you to remove all traces of of my products since "i worked on it and why should anyone else get it".
That includes:
rylCoder, rylAreaCoder, rylServerController, rylPatchCreator, any database fix and what not i have shared.
There would be no ryl section in RZ if everyone would be the person you are right now.
IndeedI kindly ask you to remove all traces of of my products since "i worked on it and why should anyone else get it".
That includes:
rylCoder, rylAreaCoder, rylServerController, rylPatchCreator, any database fix and what not i have shared.
There would be no ryl section in RZ if everyone would be the person you are right now.
You're telling me that by providing, pretty much, a road map to how to produce the same result there wouldn't be people that produced the same thing?I kindly ask you to remove all traces of of my products since "i worked on it and why should anyone else get it".
That includes:
rylCoder, rylAreaCoder, rylServerController, rylPatchCreator, any database fix and what not i have shared.
There would be no ryl section in RZ if everyone would be the person you are right now.
You're telling me that by providing, pretty much, a road map to how to produce the same result there wouldn't be people that produced the same thing?
If you released information rather then programs, people would have built the programs themselves. At least anyone that wants to actually accomplish something meaningful with the game.
With information, RZ would still have an RYL section...
I firmly believe, that if you put enough work into something you will eventually understand how it works, know how to accomplish what you want, and not require someone to just hand you the finished product.
It's only a matter of getting over your frustrations, being patient, and research.
AND I'm not saying that your releases aren't greatly appreciated, they save everyone a lot of time, are very convenient, and appreciated.
I'm saying what you are saying. The sharing of information is what makes up a true development forum... I don't plan on releasing my exe on here, I've provided the knowledge that I used to disable it from RYL1, anyone that wants it bad enough has all the required knowledge from my earlier post to do it themselves.So my work = my tools = guides = info to work on ryl
Your work = client.exe = game = ryl itself
That's the seperation you are making, i assume.
So where does the shared game itself fall into? I mean all the different versions that have been shared mostly by Stealthy. Unfinished game? Not equal to your work? And there would be a ryl section if those guys would've acted like you?
My point is i seriously dislike people who ask something, get it solved and then either replace their first post with "solved" or just say no need anymore. This doesn't fall excactly to your case only but overall - what was the result, how did they solve it - just something, when a dude is googling and lands on his thread and all he gets is 'solved' - great.
I'm not pre-occupied with the idea of protection at this moment, no...Then AlphA , maybe he thinks the way that u would not release rSec free for public .
Wasn't really an argument, I respect alpha's opinion.no more argue.......release or not release are freedom of developer