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Ingame HP/AP Displayer

Elite Diviner
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Well, i've been doing an ingame Stat Displayer, as you can see at the Screen Shot:

cerealnp - Ingame HP/AP Displayer - RaGEZONE Forums


I was looking for suggestions about the location of the displayer but I found the HP and AP bars a good place.

Thanks.
 
Banned
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very nice idea but does it display the info correctly?
 
Custom Title Activated
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how did you do that?
 
Ninja Goblin
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Another thing would be a percentage display.
Caus you dont realy want to tell your enemy HOW MUCH Ap/Hp u have exactly.
I prefer telling them like 30% 60%.
It gives them the information they want but also doesnt fully exposes ur condition.
 
Skilled Illusionist
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Can you post the ZCharacter structure?

Thanks
 
Elite Diviner
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how did you do that?

With Direct3D.

Can you post the ZCharacter structure?

Thanks

I can give you some addresses:
Code:
ZCharacter Class
----------------

ZCharacter::PositionEncrypter : 0x00402BA0
ZCharacter::Die               : 0x00473770
ZCharacter::SetHP             : 0x00473750
ZCharacter::SetAP             : 0x00473760
ZCharacter::GetHP             : 0x00473730
ZCharacter::GetAP             : 0x00473740
ZCharacter::InitHPAP          : 0x00474950
ZCharacter::LevelUp           : 0x00473970
ZCharacter::LevelDown         : 0x00473980
ZCharacter::SetDirection      : 0x00473780
ZCharacter::InitProperties    : 0x00474B70
ZCharacter::IsAdminName       : 0x00473920
ZCharacter::ActDead           : 0x00477530
ZCharacter::UpdateSpWeapon    : 0x004761A0
ZCharacter::Destroy           : 0x004750A0
ZCharacter::InitRound         : 0x00475250
ZCharacter::InitBullet        : 0x00000000
ZCharacter::IsAttackable      : 0x004739E0
ZMyCharacter::InitBullet      : 0x0047D890
Credits to whoever made it =P.

The percentage thingie is a great idea, I'm gonna think about it.
Thanks!
 
Adrian - Gunz Addict
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Another thing would be a percentage display.
Caus you dont realy want to tell your enemy HOW MUCH Ap/Hp u have exactly.
I prefer telling them like 30% 60%.
It gives them the information they want but also doesnt fully exposes ur condition.

your enemy cant see your screen dummy so doesnt matter...
 
Ninja Goblin
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your enemy cant see your screen dummy so doesnt matter...
You wont tell your Enemy ur exact HP/AP ammount ...
Not all oponents are airheads ...
Wheres the part where i say that the enemy can see the stats, read again, your the dummy!
The point is tactical playing (that even exists on Gunz ...!)
60% can be 100hp or 60% can be 80 hp
Your enemy only knows 60% so he can only guess how many shots are
needed to kill you...
 
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