Java Emulator Bug Reports

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To hasten the process of development if you guys find any bugs please post it here so others and myself can find where the bugs are to fix them.

red - bugs/not working, green - working

current bugs:
Bugs reported by @D4R3X1

Bug (rare):

When attempting to mount your horse while sprinting. Your character then sticks to the horse in an endless running loop.

Solution:

Relog to char selection screen.
 
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BDO java emu bug tracker

Since it's not valid to any subsection I open it here.
Write bugs and missing stuffs / unimplemented features from released emu, and ofc to grow the section up with solutions if you know it.

Here is my current list with some hour of playing around

-Characters start at level 6
-mobs attack with 3-4 sec delay
-fishing not implemented
-some npc weird movement
-some items cannot be sold (ex. goat at stables)

 
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Re: Report server file bugs here

Does it includes missing functionnalities (IIRC, the server is nearly 1 year old) ?
Thanks !
 
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Re: Report server file bugs here

Ninja Concealment Skill with shortsword don't works propierly, with awaken weapon works correctly.

When I use horse flute permanent the summoned horse have really crazy bugs(horse appear & dissapear, teleports near me but don't stay fix, only flys around me XDD, and if try to mount at 85% of times my horse can moves but is stucked on the summoned zone.
 
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Re: Report server file bugs here

Does it includes missing functionnalities (IIRC, the server is nearly 1 year old) ?
Thanks !

i could care less about IIRC if your talking about the discord function in the files, more about bugs which breaks the game

thanks that's a good amount of info now that we know in awakening it works then all we have to do is compare the code w/ awakening and fix pre-awakening which sounds easy enough.

+ siege system unrealized
+ black market unrealized

yeah i read on Ogrefest patch notes they said they have "Nigh vendor" in the server files just not enabled idk if this is true or not, but they also mentioned that the Day Vendor is in-game if anyone can confirm this then all we have to do is enable NV or copy/paste the Day Vendor code and change loot and that should be fixed.

as for siege i think it's safe to say we can worry about this later as i would have to study the code more.
 
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The mob delay is due to the configurations of the server files disable debug in debug.properties, disable database logging and find other settings and disable it.

my files also have weird npc movements
 
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Gathering? It worked me well if i enabled spawn

 
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fishing work to.
How so? I didn't touched any config for fishing and I'm using the ogrefest client downloaded via their launcher. Mine don't work coz the client is updated maybe?



and find other settings and disable it.

What's that other means?
 
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How so? I didn't touched any config for fishing and I'm using the ogrefest client downloaded via their launcher. Mine don't work coz the client is updated maybe?

# Disable collections spawn
# Default: false
DisableCollectionsSpawn = false

after i make this.

 

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# Disable collections spawn
# Default: false
DisableCollectionsSpawn = false

after i make this.

And there is no error on gameserver window? To be honest I'm not tried fishing with collection enabled lol

 

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DisableCollectionsSpawn = false

With that I can dig and gather everything with my char (ranger)