July client/server can't buy premiums

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Hmm, I'm running july client/server now, I got zitem.xml updated and updated the CRC for it, so it is loading OK and I can buy all the normal items in the shop, but no premium items are being listed anymore.. anyone solved this?
 
Ok I don't get it.. I've fixed all the errors, mlog.txt is clean, and it just crashes right before it should start loading etc.. it doesn't say Loading etc.. but right at the end of Loading mesh.. it just crashes..
Code:
GUNZ 1,0,0,290 launched. build (Jul 25 2006 14:24:36) 
Log time (03/26/07 14:17:53)
test.txt not found 
NON-Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 783 , model = 7 , stepping = 2 ) @ 2211 MHz
Display Device = NVIDIA GeForce 7600 GT ( vendor=10de device=391 subsys=c5553842 revision=a1 )
Display Driver Version = 6.14.0010.9371
Windows = 5.1 Build 2600 , Service Pack 2 (1048048KB) :  Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (INTERNATIONAL), Language : (INTERNATIONAL)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Serialkey error : 202
WFog Enabled Device.
device created.
Video memory 309.000000 
shader initialize successful : 1
main : RGetLenzFlare()->Initialize() 
main : ZGetInitialLoading()->Initialize() 
main : g_Mint.Initialize() 
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(NVIDIA(R) nForce(TM) Audio): Hardware Mixing Supported
2(Modem #2 Line Playback (emulated)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 0.579000 

ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 0.959000 
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.248000 
ZGameInterface::InitInterfaceOption
Number of Display mode : 86
Number of Display mode : 86
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule 
ZGameInterface::OnCreate : InitInterface 
Screen Effect Manager Create : 0.149000 
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done 
Bird : 5

-------------------> GameInterface Create : 1.664000 

ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate() 
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) 

-------------------> Character Loading : 3.509000 

main : OnDestroy()
ZSoundEngine::Destroy
ZSoundEngine::Destroy() : Close FMod
ZApplication::OnDestroy : DestroyConsole() 
ZGameInterface::OnDestroy() : begin 
ZGameInterface::OnDestroy() : g_pGameClient->Destroy() 
PeerInfoList Released
SAFE_DELETE(g_pGameClient) : 
ClearLooks() End : 
m_WidgetMap.Clear() End : 
MCursorSystem::Destroy() End : 
m_IDLResource.Clear() End : 
ZGameInterface::FinalInterface() End: 
ZGameInterface::OnDestroy() : done() 
ClearLooks() End : 
m_WidgetMap.Clear() End : 
MCursorSystem::Destroy() End : 
ZApplication::OnDestroy : m_MeshMgr.DelAll() 
ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll() 
ZApplication::OnDestroy done 
main : g_Mint.Finalize()
main : g_DInput.Destroy()
main : g_App.OnDestroy()
main : ZGetConfiguration()->Destroy()
main : MBitmapManager::DestroyAniBitmap()
main : OnDestroy() done
December runnable in the same folder works.. but July one crashes with the above Mlog.
 
Upvote 0
Lots of people had problems with prems in July MatchServer. I don't think there's a way to make them work, but I haven't tried myself. I'll look into it.

But I don't have a decent runnable. Mind posting yours so I can test?
 
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is the one I'm using. You'll need XTrap folder/files for it to run. If you run it without XTrap it will hang and you will have to force-close it.

I kind of have a feeling it further has to do with 500000 item id's, my goblin king's rocket launcher is in fact showing up, and that is item id... 400501 if I recall right.. 400-something anyway.
 
Upvote 0
Ok, I solved this by changing shop.xml, zitem.xml, and strings.xml item id's.. basically, if you use ultraedit especially, find & replace, with regexp enabled,

search: 5^([0-9][0-9][0-9][0-9][0-9]^)
replace: 2^1

And this will change all the itemID's (and bounty.. you may want to find/replace bt_price="500000" (cost of every premium item) with something else first) to item ID's in the 200,000 range.. which have no items currently.

You may also have to find/replace iscashitem="true" to iscashitem="false"
 
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