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LAdotNET - LOST ARK KR Emulator

Newbie Spellweaver
Joined
Apr 8, 2016
Messages
46
Reaction score
13




LAdotNET is a project I stopped working on back in November 2019. I haven't had the time nor drive to work on it anymore. Screenshots and more info below.

Client​

Supports KR client version 1.6.4.1 You will be able to find it around the net.

Information​

Set your config files up like so:

loginserver/
- config/
- loginserver_config.yml
- network_config.yml

gameserver/
- config/
- network_config.yml
Worldserver does not have any config.

You are able to login, create a character and walk around in the first zone. Most of the packet data is hardcoded as I was just in the process of getting everything set up but there is a solid base here.

Packet data structures change literally every update, they swap poop around. You will be able to see what I'm talking about in some of the packet files.

I have also included a sniffer that might work if updated to the new client? I doubt they changed their "encryption".

The emulator supports KR client 1.6.4.1 which I will have uploaded by the time this goes public.

This was purely for learning purposes only, I love messing around with networking, just wanted to throw it up on Github instead of throwing it away.

Screenshots​


68747470733a2f2f692e696d6775722e636f6d2f303137453242522e6a706567 - LAdotNET - LOST ARK KR Emulator - RaGEZONE Forums
68747470733a2f2f696d6775722e636f6d2f4f7a565a4c4f4c2e6a706567 - LAdotNET - LOST ARK KR Emulator - RaGEZONE Forums
68747470733a2f2f696d6775722e636f6d2f57704d35384b422e6a706567 - LAdotNET - LOST ARK KR Emulator - RaGEZONE Forums
68747470733a2f2f696d6775722e636f6d2f415a6c6a3144392e6a706567 - LAdotNET - LOST ARK KR Emulator - RaGEZONE Forums
 

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Initiate Mage
Joined
Aug 15, 2023
Messages
3
Reaction score
2




LAdotNET is a project I stopped working on back in November 2019. I haven't had the time nor drive to work on it anymore. Screenshots and more info below.

Client​

Supports KR client version 1.6.4.1 You will be able to find it around the net.

Information​

Set your config files up like so:

loginserver/
- config/
- loginserver_config.yml
- network_config.yml

gameserver/
- config/
- network_config.yml
Worldserver does not have any config.

You are able to login, create a character and walk around in the first zone. Most of the packet data is hardcoded as I was just in the process of getting everything set up but there is a solid base here.

Packet data structures change literally every update, they swap poop around. You will be able to see what I'm talking about in some of the packet files.

I have also included a sniffer that might work if updated to the new client? I doubt they changed their "encryption".

The emulator supports KR client 1.6.4.1 which I will have uploaded by the time this goes public.

This was purely for learning purposes only, I love messing around with networking, just wanted to throw it up on Github instead of throwing it away.

Screenshots​


View attachment 237274View attachment 237275View attachment 237279View attachment 237280How to find Client? you can send client and database ?
Client and database Where?
 
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