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the issue is that i am not into programming so i dont know exactly for mu..
meaning for PC muonline visual c++ for sure for mumobile maybe Unity3d / UDK and so on.. but u will need to know, learn from mu mobile sources that are free and released and see if u can re-compile a working server with unity or whatever program the source of the files are based on and continue from there.
Mu Online free source codes repacks from different developers are here on RageZone to get an idea of how the network protocol is used. (Requires knowledge of how to set up your development enviroment using Visual Studio and probably other required libraries).
These are made using C/C++ and of course OOP. For understanding how the server works you should start using that code first.
Unity 3D is made in C# and totally different when it comes to multiplayer network architecture. Mu Mobile is not the Mu client developed for Windows platform in C/C++.
So, in this case, you have to choose if you want to learn C/C++ by playing and using the sources available here for Mu Online, or to start learning Unity 3D and C# programming language for multiplayer development from tutorials around internet and code and play with the Mu Mobile Unity 3D source code a bit and look into C# scripts to understand how the network protocol works on that game.