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[Legend of Mir 2] Affinity Coded in C#

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Legend of Mir: Affinity Ascendancy is an adapted version of the original Legend Of Mir: 2.

The Server has expansive list of custom updates and is run on the our own version of the Crystal Mir 2 SourceThere are 3 Classes currently to choose from, Warrior, Wizard or Taoist. Each have their unique benefits and downfalls to choosing each class. But do not count the Archer or the Assassin out just yet, I will be looking to reconstruct the classes to give my own unique twist to them. But they will not be available until a future Expansion Update.Join a Guild or Group up with friends to conquer harder dungeons!The EXP has been customised but if it were to be given a place it would be a Medium Rate.There is plenty of custom content with over 250,000 Monsters Spawning, of which 200,000 of them are custom. Some of these monsters have their own AI’s which allow them to attack and maneuver different to usual monsters.Bosses will be a challenge with both their AI’s to give them a few surprises during fights and their strength. The bosses will be a challenge for a group but of course there will be plenty of bosses for the solo player.Questing will have a big impact on Legend of Mir: Affinity Ascendancy as there is so many that you are able to do amongst the group quests, daily quests, daily cave quests and special quests. You will have something to do every single day.The current magic library has been updated with brand new spell images to give a new flare to the game making feel less “the same”.


Server Specifications:
Currently : Intel Core i7-6700 @ 4.00Ghz
64 GB RAM
Windows 2012 R2 64 Bit
Unlimited Bandwidth
UK Hosted Dedicated Server
Website
Forums
Client
Download Page


Special Areas:-
You will be able to enter special areas on the map known as “Instances”, these instances are open to the public but at set hours of the day. Places such as Magical Cavern and The Sunken Gateway are both areas which open at specific times.

Magical Cavern 10AM – 12PM & 6PM – 8PM (GMT)

The Sunken Gateway 4PM-10PM(GMT)

There are other types of area too such as the Challenge Instances, examples are the Tower of Tribulation and the Monster Arena. Both are challenging and can offer great rewards at a cost to Enter.

Tower Of Tribulation –

Well, The Tower comprises of 50 Floors, Each floor is filled tothe brim with Monsters! You will have to get to the next floors doorin order to get to the next round! Every round that you win, You will be able to claim a Tower Stone for that level (Only if you choose to end your hunt there!). If you do then you will be sent back to town with your prize.At the End of each floor there is a Strong Monster guarding the next floorsdoor. Get past him to advance!

Monster Arena –The Monster Arena is where combatants can test there skill against waves of monsters, only one player may enter the Monster arena at a time. The Rounds will get increasingly harder and will involve both monster rounds and boss rounds so be careful not to get caught up! Every 5 Rounds that you pass you can choose to teleport to town and claim your reward or you can carry on til the end. There is 50 rounds in the Monster arena. The Prize for the Monster Arena is a Monster Arena Torch for the level you have achieved.

Exploring:-
In order to make your life a little easier, we have added Exploration to the game, you will need to go to each village first and be the required level before you can unlock that areas teleports. Nothing is stopping you entering the caves by foot, but the Teleporter in Bichon Wall will not offer its services until you have unlocked the areas Beacon.

New Magic:-

Currently there are 12 New Spells in game,

(Warrior) Iron Skin (Passive) –Further Training of the Warriors Martial Art Skill, gives him a further boost to AC & AMC Permanently.

(Warrior) Destruction Burst (Active Leveling Spell) -Unleash a burst of power to damage near by enemys

(Taoist) Advanced Soul Fire Ball –Further Training for the Taoists Soul Fire Ball, With upgraded magic power Advanced Soul Fireball is one of the Taos Strongest single targest DPS spells.

(Taoist) Summon Spearman, Summon Archer, Summon Duelist –As the world has been plunged into darkness, the Taoists have started to dabble into the cursed magic of bringing back the dead. They will now be able to summon 3 New Companions that will aid them, Summon spearman will Strike the enemy from two spaces away, Summon Archer will fire arrows from a distance and the Duelist is the most skilled for leveling as it is able to move at lightning speed attacking all enemies around him, yet I wouldn’t advise taking him into PVP.I will be continuing to add new spells to the game as the game progresses, as I feel a huge part of the game is learning new spells and increasing the size of your spell book. Giving you the chance to customise your character and become unique.

(Taoist) SoulBond (Passive)SoulBond is a Passive spell that fuses the Taoists Mind, Body & Soul. This improves their Top end MAC & SC Passively.

(Wizard) Eye Of Destruction –The Wizard has started learning into the Depths of Dark Magic, this means the Class is starting to uncover new spells. The Eye of destruction is an ranged spell that causes havoc in a 3×3 Radius.

(Wizard) Foresight (Passive)
The Wizard gazes into the future, gaining Agility and Armour against its opponents attacks.


New Areas:-
White Valley:- Level 45+ Recommended AreaMonsters: Ice Phantom, Snow Wolf, SnowYeti, Frozen Archer, Frozen Fighter, Frozen Golem


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Boss: FrozenWarewolf –
Veryfast moving boss with lightning attack speed

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums
.

Caves: IceCavern, Arctic Labyrinth
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Ice Cavern:- Level 45+ Recommended CaveMonsters: Crystal Wraith, Crystal Spirit
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Sub Boss: Crystal Behemoth

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Boss: Crystal Emperor

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Arctic Labyrinth:-
45+ Recommended Cave

Monsters: Arctic Yeti, Arctic Guardian, Arctic Statue, Arctic Bowman

Boss: Kindred Spirit

Shaolin Village:- Level 40+ Recommended Area

Monsters: Mushuru Warrior, Mushuru Ember Dancer, Mushuru Fighter, Mushuru Champions
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Sub Boss: Vaydon

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Caves: Shaolin Monastary
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Shaolin Monastary:- Level 40+ Recommended Cave

Monsters: Shaolin Leaper, Shaolin Hungerer, Shaolin Ward


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Boss: Elemental King


Forgotten City:- Level 42+ Recommended Area

Monsters: Keel Warrior, Keel Archer

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Caves: Aztec Temple, Outlaw Temple, Turtle Path
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Aztec Temple:- Level 43+ Recommended CaveMonsters: Aztec Shadowfiend, Aztec Magi, Aztec Harvester, Aztec Warmongerer

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Boss: Aztec Araela


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Outlaw Temple:- Level 43+ Recommended Cave


Monsters: Outlaw Sorcerer, Outlaw Archer, Outlaw Warrior, Outlaw Mage


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Sub Boss: Fel Beast

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Boss: Outlaw Commander


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



Black Dragon Dungeon Expansion!
Extra Rooms:- Before the Incarnated Zuma Taurus room, you have a map with 4 Exits, previously they were unused, but now you will be able to enter them and fight 7 New bosses and plenty of new monsters. This Includes the Black Dragon King.

Pirate Bay:- Level 40+ Recommended Area
Monsters: Damned Pirate, Dust Pile
Boss: Davey Jones
Boss Rooms
Paralord
World Boss,
Daily world bosses for you to fight for and kill.
Sabuk Wall:-The Traditional Sabuk wall has come back, Fight with your guild to either Defend sabuk wall or Attack it! Defending:- You have the Use of Archers, Gates and Walls. These can be repaired if destroyed or Healed and resurected if killed (See the Sabuk Conquest Master). Defend the Castle for one hour without letting a enemy member take control on the Palace will ensure your victory and allow you to keep Sabuk Wall for yourself.Attacking:- Your aim will be to break down the Palace gates, Kill the defending archers so your Guilds Wizards and lower health members can get through, storm the castle and kill every enemy member.

Awakening:-Awakening will be a prime part of Affinity, you will need to gather Souls and Glyphs in order to awaken your items, this can give bonus attributes to your Primary Items, such as Weapons, Armours and Helmets.

Crafting:Craft Unique or Rare items for your benefit! They have increased stats and have a brilliant new look! This means you can show off your “Rare” or “Unique” Items, Refine, Craft & Upgrade your items!

Common, Rare, Legendary, Mythic Items:I have specifically picked out which Items are in each category, meaning that they are scaled on level of rareness. For example, if you get a Rare item, It will be Rare.

Mining:-
Mining is also a big part of the game, I have added new ores and items to the typical ores that you’re used to, also including new mining zones. In the mining zones, you will be able to harvest new types of metal, these will be used for crafting new weapons and upgrading weapons. Some rare pieces are heard to awaken Ancient Items.

Guide Map:-I have chosen to spend time on creating new Mini-maps that give directions to players for what level the next zone is, so that they can get an idea of what places they should be going to.

Guild Buffs:We have added a vast range of guild buffs to the guild options, that are unlocked as you level the guild. To do so, you must be grouped with your guild members as you gain experience points.

Custom Commands:@Home – Teleports you to Bichon (Level 7 Required)@Store – Teleports you to Bichon Storage (Level 7 Required)@KillPet - Will Kill your pets on Demand@loverrecall - Will recall your Partner, if you have a Completed Wedding RingLegendary Kits:
Cursed, Eternal, Ascended

These items will drop from every boss and sub boss ingame, But the chances aren’t as good as you’d hope! But anyone has the chance to kill them, even a low level killing a Oma Warrior. So everyone has the chance to obtain the wonderous Legendary Items


Bosses Health Bars



AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


We thought it would be good to instead of having a small red bar above a bosses head, you can see the health as it goes down with a brand new addon to our interface.



Boss Minimap Indication
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


This was another idea we thought of that gives you a little bit of an easier time finding bosses on your minimap, you'll easily be able to tell if its a normal monster or a boss!


Brand New Boss AI's
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


We decided to add a little added twist to a lot of new bosses for the isles giving each of them a brand new AI which will bring a lot of surprises to many and hopefully transform the way you fight bosses.

Ingame Bug-Reports
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


We have also chosen to utilise the 'Bug Report' button on the Mail feature, using it will send the data to our database which can be accessed by the three of us via the in-game character, website admin panel & directly from our database.




The Arena

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Welcome to the Arena. Here will be hosted matches in a 1v1, 2v2, 5v5 and Last Man Standing Perspective.Earn your fame! Earn new titles and unlock new benefits.
Fame Points may also be earnt by killing players (But after gaining Fame Points you will gain a debuff that will not allow you to gain any more until the buff has gone). They can also be lost if you are Killed.We hope this will bring back a aspect of PVP and fun when fighting each other :)

Instances
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums

Players will be able to travel to their own instance, with a group. Or even with their guild! These instances will be free from PK. But will be time-limited, If you cannot complete the dungeon. Try again next time! Various Instanced based rewards will be available including gear you will only find in the specific Instances.Instances will also have different checks in place such as Average Dungeon Level (This will consist of a average level of the group going into the dungeon and will modify the dungeon to that strength.


Guild Relics!

AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums



A little information of GuildRelics:
[*]They can gain EXP and level up, the higher level (Cap at the moment is 10) the better the bonus!
[*]You can only equip one if your in a guild, you can only upgrade one if you are in a guild.
[*]There are three types of Relics, Normal (AC, AMC, DC, SC, MC etc) Damage Reduction.Damage Increase.Each have a PvE and a PvP type to them.

Added another slot just for Poison, Taos can now wear Poison, Amulets & two bracelets at the same time:


AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


NPC's will now have the ability to display images:
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Also stat caps have been raised.Items AC/AMC/DC/SC/MC can now go as high as 32,767.Health cap has been increased to 4,294,967,295.
Player/Monster AC/AMC/DC/SC/MC can now go as high as 2,147,483,647.This was mainly to combat the mob strengths but it'll also allow us to expand the game further.

A Sneak peak at a few new areas!



AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums
AffinityAzzi - [Legend of Mir 2] Affinity Coded in C# - RaGEZONE Forums


Heres the Ascension Isles Teaser Preview -

 
Newbie Spellweaver
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Hi tab1ta2020,

Our web developer is looking into it now, what sort of error do you get?
 
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