little new items

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Nov 17, 2006
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just 4 new coin and 4 SMG if u want




shop.xml
Code:
    <!-- SMG -->
    <SELL itemid="50034" />
    <SELL itemid="50035" />
    <SELL itemid="50036" />
    <SELL itemid="50037" />
          <!-- Elements -->
    <SELL itemid="600007" />
    <SELL itemid="600107" />
    <SELL itemid="600207" />
    <SELL itemid="600307" />

zitem.xml
Code:
<ITEM id="50034" name="Walcom SSL" mesh_name="smg02" totalpoint="0" type="range"
        res_sex="a" res_level="60" slot="range" weapon="smg" weight="14" bt_price="40000" delay="65"
        damage="7" ctrl_ability="50" magazine="50" maxbullet="200" reloadtime="5" slug_output="true"
        gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
        image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
        snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="blabla"
        effect_id="5" />
    <ITEM id="50035" name="Walcom SSL x2" mesh_name="smg02x2" totalpoint="0" type="range"
        res_sex="a" res_level="64" slot="range" weapon="smgx2" weight="30" bt_price="50000"
        delay="65" damage="14" ctrl_ability="90" magazine="40" maxbullet="200" reloadtime="5"
        slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
        lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
        snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="blablaaaa"
        effect_id="6" />
    <ITEM id="50036" name="Walcom XXL" mesh_name="smg03" totalpoint="0" type="range"
        res_sex="a" res_level="80" slot="range" weapon="smg" weight="16" bt_price="80000" delay="100"
        damage="12" ctrl_ability="50" magazine="30" maxbullet="120" reloadtime="5" slug_output="true"
        gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
        image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
        snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="blabla"
        effect_id="5" />
    <ITEM id="50037" name="Walcom XXL x2" mesh_name="smg03x2" totalpoint="0" type="range"
        res_sex="a" res_level="85" slot="range" weapon="smgx2" weight="32" bt_price="100000"
        delay="100" damage="25" ctrl_ability="90" magazine="30" maxbullet="120" reloadtime="5"
        slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
        lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_smg_reload"
        snd_fire="we_smg_fire" snd_dryfire="762arifle_dryfire" desc="blalbla"
        effect_id="6" />
    <ITEM id="600007" name="Canopus` Orb" type="custom" weapon="enchant_fire" res_sex="a"
        res_level="70" slot="custom" bt_price="50000" image_id="3" effect_level="3" damage="6"
        delay="6000" weight="3" desc="blabla" />
    <ITEM id="600107" name="Enia's Orb" type="custom" weapon="enchant_cold" res_sex="a"
        res_level="70" slot="custom" bt_price="50000" image_id="3" effect_level="3" delay="10000"
        weight="3" limitspeed="20" desc="blabla" />
    <ITEM id="600207" name="Winscar's Orb" type="custom" weapon="enchant_lightning"
        res_sex="a" res_level="70" slot="custom" bt_price="50000" image_id="3" effect_level="3"
        delay="3000" weight="3" damage="7" desc="blabla" />
    <ITEM id="600307" name="Giston's Orb" type="custom" weapon="enchant_poison" res_sex="a"
        res_level="70" slot="custom" bt_price="50000" image_id="3" effect_level="3" delay="7000"
        weight="3" damage="5" desc="blabla" />
 
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ELUs are compressed archives like RAR or MRS files. ELUs are not images. ELUs are not models.

And Rotana, that church login looks strangely suspicious. I'm guessing it's from my old client ZyZ leaked in December.
 
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@ republicofastra if elu files are not for the models then what would happen to be the models?
my guessof the way gunz models and textures worked is completely wrong if that is true. i would like it if u could tell me what file extension the models are in.


btw the way republicofastra how dah f**** do u know that!? >.>
 
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