Since Pets were Released, I've been working on the two Ludi Pet Walkway NPCs.
They are pretty close to what the NPCs in GMS do.
Only problem right now is that the NPCs won't check if you have your pet out or not, so to gain the closeness, make sure your pet is out. (Hopefully someone could put in the Pet checking part and post it here?)
Also to use this, you need this function http://forum.ragezone.com/showthread.php?t=438864
I attached the 2 scripts, just rename them to 2040032.js and 2040033.js and put them into your scripts > npc folder.
They are pretty close to what the NPCs in GMS do.
Only problem right now is that the NPCs won't check if you have your pet out or not, so to gain the closeness, make sure your pet is out. (Hopefully someone could put in the Pet checking part and post it here?)
Also to use this, you need this function http://forum.ragezone.com/showthread.php?t=438864
I attached the 2 scripts, just rename them to 2040032.js and 2040033.js and put them into your scripts > npc folder.