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- Feb 25, 2007
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I'm not intending to do this, I'm just curious.
How does one go about getting all the files in order to set up a private server. Since a good deal of the time the server files are not freely available, and it is most likely illegal to make them available to download, how is it done?
Is it a matter of just looking at all the files and seeing where all the data is being sent, then trying to recreate
where the data goes using sql? Because I assume that this would be extremely boring and time consuming. There are a couple of games I would like to see private servers for, though one looks unlikely, and one looks pretty near impossible :/
How does one go about getting all the files in order to set up a private server. Since a good deal of the time the server files are not freely available, and it is most likely illegal to make them available to download, how is it done?
Is it a matter of just looking at all the files and seeing where all the data is being sent, then trying to recreate
where the data goes using sql? Because I assume that this would be extremely boring and time consuming. There are a couple of games I would like to see private servers for, though one looks unlikely, and one looks pretty near impossible :/