Hello, i really don't know.
C <23:42:14> [SUCCESS TO CONNECT] PROXY SERVER Server 127.0.0.1(3001)
A <23:42:14> CServerTable::OnRecvMsgNegotiationMsgs() - Failed To accept Server List
C <23:42:14> ** MAP SERVER Server(5570) Under Destroy Process(by <SERVER-LIST ACCEPT FAILED>)
B <23:42:14> Saving Player Datas on DATABASE
A <23:42:14> -- Now 0 connections are saved (160/800)
A <23:42:14> -- Now 0 connections are saved (320/800)
A <23:42:14> -- Now 0 connections are saved (480/800)
A <23:42:14> -- Now 0 connections are saved (640/800)
A <23:42:14> -- Total 0 connections are saved (800:800)
C <23:42:14> -- MapServer ShutDown :: Now Release SQL
C <23:42:14> -- MapServer ShutDown :: Now Release INetwork Module, ServerTable
C <23:42:14> -- MapServer Shutdown :: Now Release Console and Log Resources
C <23:42:14> [SUCCESS TO CONNECT] PROXY SERVER Server 127.0.0.1(3001)
A <23:42:14> CServerTable::OnRecvMsgNegotiationMsgs() - Failed To accept Server List
C <23:42:14> ** MAP SERVER Server(5570) Under Destroy Process(by <SERVER-LIST ACCEPT FAILED>)
B <23:42:14> Saving Player Datas on DATABASE
A <23:42:14> -- Now 0 connections are saved (160/800)
A <23:42:14> -- Now 0 connections are saved (320/800)
A <23:42:14> -- Now 0 connections are saved (480/800)
A <23:42:14> -- Now 0 connections are saved (640/800)
A <23:42:14> -- Total 0 connections are saved (800:800)
C <23:42:14> -- MapServer ShutDown :: Now Release SQL
C <23:42:14> -- MapServer ShutDown :: Now Release INetwork Module, ServerTable
C <23:42:14> -- MapServer Shutdown :: Now Release Console and Log Resources