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Mario MMO in development
This is a platform-based mario-like MMO that is written in JAVA. It is currently in the Alpha stages of development. It is currently being developed and maintained by Megacrash and myself.
CHANGELOG:
v0.1Pre-Alpha
- External sprite editor and map editor created
- Database functions implemented
- Rendering engine created
- Login and character creation functions created
- Map handlers created
- Character movement and basic functionality created
v0.2Alpha
- Chat system implemented
- Custom Sprites (/sprite [sprite pack])
- Following system (/follow [character name])
- God mode (/god)
- Map warp (/map [map name])
- Jail command (/jail [player name])
- Rendering engine improvements (UNIX-based OSs)
- AFK Mode
- Resource caching
- Improved error handling
- Misc. bug fixes
v0.2Alpha2
- Huge rendering engine improvements
- Chat system fixes
- Jail command fixed.
- new sprites added
- new maps added
- Mario forever is now playable from marioforever.net (Thanks Hellgawd)
Currently available commands:
- /follow [character name] (Follows the selected character)
- /map [map name] (warp to selected map (GM only post-beta))
- /god (enable god mode (GM only post-beta))
- /sprite [sprite pack] (sets your sprite to selected sprite pack (GM only post-beta))
- /jail [character name] [time in minutes (optional)] (sends player to jail (GM only post-beta))
Currently available sprites (Case sensitive!):
- Water
- Ground
- Scenery
- Mario
- RacoonMario
- Goomba
Currently available maps (Case sensitive!):
- Start
- 7 (for testing proposes)
- a_1
- jail
A SCREENSHOT of the game as it is currently can be found HERE
This post will be updated REGULARLY. Remember to check back!
For anyone interested:
Register Here
Download the Client here
Or play it from your Browser here
CHANGELOG:
v0.1Pre-Alpha
- External sprite editor and map editor created
- Database functions implemented
- Rendering engine created
- Login and character creation functions created
- Map handlers created
- Character movement and basic functionality created
v0.2Alpha
- Chat system implemented
- Custom Sprites (/sprite [sprite pack])
- Following system (/follow [character name])
- God mode (/god)
- Map warp (/map [map name])
- Jail command (/jail [player name])
- Rendering engine improvements (UNIX-based OSs)
- AFK Mode
- Resource caching
- Improved error handling
- Misc. bug fixes
v0.2Alpha2
- Huge rendering engine improvements
- Chat system fixes
- Jail command fixed.
- new sprites added
- new maps added
- Mario forever is now playable from marioforever.net (Thanks Hellgawd)
Currently available commands:
- /follow [character name] (Follows the selected character)
- /map [map name] (warp to selected map (GM only post-beta))
- /god (enable god mode (GM only post-beta))
- /sprite [sprite pack] (sets your sprite to selected sprite pack (GM only post-beta))
- /jail [character name] [time in minutes (optional)] (sends player to jail (GM only post-beta))
Currently available sprites (Case sensitive!):
- Water
- Ground
- Scenery
- Mario
- RacoonMario
- Goomba
Currently available maps (Case sensitive!):
- Start
- 7 (for testing proposes)
- a_1
- jail
A SCREENSHOT of the game as it is currently can be found HERE
This post will be updated REGULARLY. Remember to check back!
For anyone interested:
Register Here
Download the Client here
Or play it from your Browser here
The Dev kit is now available for download here:
http://filebeam.com/686ff0327df23ac9f841bbe2c7faf236
You can make your own levels/sprites and post them back here!
!!! Put the files into your home folder !!!
EX. c:/documents and settings/user for xp/2000
EX. c:/users/user for vista/7
EX. /home/user for linux
Sorry if this is in the wrong place

Last edited: