I found a converter to load .scb into 3ds max, from there I can send it to maya...I also found another exporter from obj to sco...but if I try to place the model on the map I recieve the following error:Converters aren't happening, but I may put up a video on how to export out models. It really is quite simple.
u cant convert 3ds max to .scb, you need unpack .sco files to .obj so u can make on 3DS MaxCould you post this converter for 3ds max that loads .SCB files?