ModelTool2 compiled from the leaked source for the Korean dbo version.
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Tool in action.
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It needs an extracted client
It's missing xml files so its not 100% functional.
In your client make a folder Tool with a folder ModelTool inside and it will create some empty xml files
And make a folder devdata with the folders character, item and object inside and you will get more empty xml files
here are some of the xml files
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I'm working on ntlwe(saber), I can change map hights, add objects and effects but other things don't workVery very nice!, thanks!, other tool working?
the program reads \property\characterproperty.rdf , \property\itemproperty.rdf and \property\objectproperty.rdf
if they have the file-structures identical to the Korean beta version I think you can use it
I'm working on ntlwe(saber), I can change map hights, add objects and effects but other things don't work
I need to extract those three rdf to xml to get the tools to work better, I don't know if I'm missing more filesExcellent!, good job!!!. Its amazing, you need more xml, or files from dev no?
New Modeltool version, other tools and the missing xml files
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Extract in your client.
Copy one of your world directories and rename it to dbo_town.
This works with the Korean DBO beta client.