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MU LEGEND - Client compilation

Newbie Spellweaver
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I actively decided to work on MU Legend.
And so, what did I get as a result and what do I need help with...
- Successfully compiled the server side.
- Set up a server for public play and everything is fine.
- Wrote a simple API for my needs .. as long as it suits me so far.
- Wrote a proxy for the client side to replace the necessary links and redirects to my API.

The server is successfully ready for work and can be safely launched for OBT.
But I had a moment with the compilation of the Client and I want to build it.
Who knows what tools are needed to successfully compile MU2Game.exe?

I don't want to start the project until I solve the issue with compiling the client side.

Maybe somebody knows how to do this?

Some screenshots from the game.
Ishoww - MU LEGEND - Client compilation - RaGEZONE Forums


Ishoww - MU LEGEND - Client compilation - RaGEZONE Forums
 
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