MU Legend JPN Server Files

Master Summoner
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MF


It's working, but download by your own risk ...there's some detections


Better to use Magenik Way if you dont want risk and make some tests.

make shortcut MuLegend.exe from root client folder and add that like this
D:\MU2client\Binaries\Win64\MULegend.exe valofe.mul.launcher::YourUsername%7CYourPasswordFromMu2Auth/TblAccount/InMD5%7CVALOFE%7C1%7C1%7CYourIPAdress%7C1001%7CJP%7Clive

Thx For Magenik
 
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see a problem for quest..



This quest cannot be found.

Is it the game itself or is it that the data is wrong?
Is it the game itself or is it that the information is not complete?
 
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see a problem for quest..



This quest cannot be found.

Is it the game itself or is it that the data is wrong?
Is it the game itself or is it that the information is not complete?

Replace this file in server/resource/data


~ Updated link, i had uploaded the wrong file kekw

And run CodeImporter.exe in server/x64
 
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Replace this file in server/resource/data


~ Updated link, i had uploaded the wrong file kekw

And run CodeImporter.exe in server/x64

Thank you so much. You have discord ? i need contact you somethnig.
 
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Got all runing all ip in place! But klient dont show up Server in list!
Running on LAN ip




Where you got this launcher? or Client

another Launcher



some gm tool
i dont know was but i find in chaina baidu
 
Newbie Spellweaver
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Can you upload in other sites! Cant read chinase





Maby someone can upload normar Client

Unpack to client root folder,change ip in sxk.ini to you server ip



Ok,then. BTW,as far i see they you domain,not ip as point. So routing domain to your ip makes job done. Feel free to reverse it,but this don't change anything.



Nonsense? I said it before,its highly depend on hardware you use to run a server. If you have low/mid hardware - its one thing,if you run it with high end server hardware - its just a waste. There is no point ever to run it this way. No direct setup can utilize it,unless you run math/ai related stuff on it. I don't complain about vm or direct setup,just use what you think is better.I don't complain about helping ppl,but i don't really thing provide preset configs as a help at all. At first point it help at first place,but its don't help them learn about basics,so at the next time they will just get same troubles. Learning is the key. At least its work this way for a long time. At mid 90 there is not much info around,so almost everyone have to learn it themself. Now its totally different. Most of the needed info can be easly finded. But its seems no one really care.So whatever,just do things as you want.
 
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Nonsense is fighting over setting up an proper place for server security but still using public server files uploaded on baidu by someone who isn't in topic at all. So much files, so much potential into placing backdoor or some hidden NPC with proper items over the zones.

focusing heavily on the recommended server placement or net settings without an possibility to properly update the files on client-side. There're some peoples with sources out there like adastmin or ttvtt following topic and waiting for offers so let them show that this community can successfully manage this files.

I'm scanning the files, configurables and worlds settings and i need to say that we will probably don't need heavy sources out there but just the way to sync. csv's with client .upk's. Even if Legend Shop will not work then you can make simple NPC Shop which will sell items for Redzen (yes, you can setup any value or items exchange in NPC shops).

Please focus into that

Anyway, so far, good job to everyone involved.
Waiting for some Discord server about that release, maybe this will push that development.
 
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I think so too There are many things that can be adjusted. According to our own idea Because we control it :junglejane::junglejane:
 
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Ha you quoted me with the most pathetic explanation ever. It doesn't have anything to do with it been NAT used. It was static IP used. I don't think you even successful setup with that 192.168.200 IP. Anyway, your comments are more substituted to you. Like other members said useless and nonsense.
 
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Dll to enable gm commands.

and incomplete source code.

Dll to put in \Binaries\Win64 (client side)

set your account as GM on server side => database too
 
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This is not a NAT problem,its a problem in the way how NAT works in vmware.Also,most problems ppl have with it not because it static,but because it seems alot have no idea,how network work at all. Its not big deal what you think,btw. I run them with 192.168.200,but after i change it,since i dont want portforwarding it or use second interface,even through i can,since i have multiple network cards anyway. But this is not that kind of software,where i should really care about it. Care about listening to what other ppl said - good,don't care - ok. Its up to you anyway. As for me - I would rather teach peope how to fish instead of fishing for them. If you want to fishing for the,ok,whatever,just do as you wish. fish instead of fishing for them. If you want to fishing for them,ok,whatever,just do as you wish.
 
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Well, well... two weeks without coming to RZ and now we already have MU Legend files working Will check this later

The bad thing is that thousand pservers that will just open everyweek like : Mu Fantasy, Mu Arena, Mu China, MuZinga, MuGanga, MuKiller, MuFrost, MuZinho, MuANYNAME

Remind me the good old times