need Antrix help

Newbie Spellweaver
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ok i heres my problem i can connect when i set up the server by its self (1 player) but i cant get it to play on the net at all heres the erorr

Icechamp11200 - need Antrix help - RaGEZONE Forums

logonserver.conf
Code:
#######################################################################
# Antrix Configuration File (Logon)
# Last updated at revision 236
#######################################################################

# LogonDatabase Section
#
#    These directives are the location of the `realms` and `accounts`
#    tables.
#
#    LogonDatabase.Host      - The hostname that the database is located on
#    LogonDatabase.Username      = root
#    LogonDatabase.Password      = ******
#    LogonDatabase.Name          = antrix
#    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
#    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#

LogonDatabase.Hostname = 127.0.0.1
LogonDatabase.Username = root
LogonDatabase.Password = ******
LogonDatabase.Name     = antrix
LogonDatabase.Port     = 3306
LogonDatabase.Type     = 1

# Host Directive
#
#    This is the address that the realmlist will listen on.
#    To listen on all addresses, set it to 0.0.0.0
#    Default: 127.0.0.1 (localhost)
#
#    Note: ISHost is the interserver communication listener.
#

Host = 0.0.0.0
ISHost = 0.0.0.0

# Realm List Listen Port Directive
#
#    This is the port that the realm list listens on.
#    Unless you have modded the clients, this will
#    always be 3724.
#
#    Default: 3724
#

RealmListPort = 3724


# Server console logging level
#
#    This directive controls how much output the server will
#    display in it's console. Set to 0 for none.
#    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
#    Default: 3
#

LogLevel = 0

# Account Refresh Time
#
#    This controls on which time interval accounts gets 
#    refreshed. (In seconds)
#    Default = 600
#

AccountRefresh = 600

# Accepted Build Range Setup
#
#    These two directives set up which clients will be
#    allowed to authenticate with the realm list.
#
#    Set these to the same builds that the server was
#    compiled for.
#
#    As of the last update, version 2.1.1 was build 6739.
#

MinClientBuild = 6739
MaxClientBuild = 6739

# WorldServer Setup
#
#    This directive controls the password used to authenticate with the worldserver.
#    It must be the same between the two configs. If it is not, your server will
#    not register.
#
#    Default: "change_me_logon"
#

LogonServer.RemotePassword = ******
antrix.conf
Code:
#######################################################################
# Antrix Configuration File (Logon)
# Last updated at revision 236
#######################################################################

# LogonDatabase Section
#
#    These directives are the location of the `realms` and `accounts`
#    tables.
#
#    LogonDatabase.Host      - The hostname that the database is located on
#    LogonDatabase.Username      = root
#    LogonDatabase.Password      = ******
#    LogonDatabase.Name          = antrix
#    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
#    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#

LogonDatabase.Hostname = 127.0.0.1
LogonDatabase.Username = root
LogonDatabase.Password = ******
LogonDatabase.Name     = antrix
LogonDatabase.Port     = 3306
LogonDatabase.Type     = 1

# Host Directive
#
#    This is the address that the realmlist will listen on.
#    To listen on all addresses, set it to 0.0.0.0
#    Default: 127.0.0.1 (localhost)
#
#    Note: ISHost is the interserver communication listener.
#

Host = 0.0.0.0
ISHost = 0.0.0.0

# Realm List Listen Port Directive
#
#    This is the port that the realm list listens on.
#    Unless you have modded the clients, this will
#    always be 3724.
#
#    Default: 3724
#

RealmListPort = 3724


# Server console logging level
#
#    This directive controls how much output the server will
#    display in it's console. Set to 0 for none.
#    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
#    Default: 3
#

LogLevel = 0

# Account Refresh Time
#
#    This controls on which time interval accounts gets 
#    refreshed. (In seconds)
#    Default = 600
#

AccountRefresh = 600

# Accepted Build Range Setup
#
#    These two directives set up which clients will be
#    allowed to authenticate with the realm list.
#
#    Set these to the same builds that the server was
#    compiled for.
#
#    As of the last update, version 2.1.1 was build 6739.
#

MinClientBuild = 6739
MaxClientBuild = 6739

# WorldServer Setup
#
#    This directive controls the password used to authenticate with the worldserver.
#    It must be the same between the two configs. If it is not, your server will
#    not register.
#
#    Default: "change_me_logon"
#

LogonServer.RemotePassword = ******
realms.conf
Code:
#######################################################################
# Realms Configuration File
# Last updated at revision 1259
#######################################################################

# Logon Server Setup
#
# Logon servers are the old "realmlist" or "auth" servers.
# At the moment, you can only set up one. This will be changed in the
# future.
#
# LogonServerCount       = Number of servers
# LogonServer[x].Address = The address (no port) of the server.
# LogonServer[x].Port    = The port on which the logon server listens.
# LogonServer[x].Name    = Not really relavant, but name the logon.
#

LogonServerCount     = 1

LogonServer1.Address = "**.***.**.**"
LogonServer1.Port    = 8093
LogonServer1.Name    = "Default Logon"

# Realm Setup
#
# This is the realms that will be added to the list for this instance
# of the server. You can have multiple realms (e.g. one for LAN, WAN).
#
# RealmCount          = The number of servers.
# Realm[x].Name       = The name of the realm.
# Realm[x].Address    = The address (and port) of that realm.
# Realm[x].Icon       = The type of realm (PVP, Normal, RPPVP, RP)
# Realm[x].Colour     = Realm colour in realm list display.
# Realm[x].TimeZone   = Time zone the realm is in.
# Realm[x].Population = (0 = low, 1 = medium, 2 = high)
#

RealmCount           = 1

Realm1.Name          = "Medivhleigon"
Realm1.Address       = "**.***.**.**:8129"
Realm1.Icon          = "PVP"
Realm1.Colour        = 1
Realm1.Population    = 1.0
Realm1.TimeZone      = 1

sorry but i could not find anything on the site on how to fix this but i did read the other posts and i go no where :/
 
My Config's
antrix.conf
Code:
#######################################################################
# Antrix Configuration File
# Last updated at revision 236
#######################################################################
# Database Section
#
#   Database.Host      - The hostname that the database is located on
#   Database.Username      = wow #Old one:   - The username used for the mysql connection
#   Database.Password      = me #Old one:   - The password used for the mysql connection
#   Database.Name          = mangos #Old one:       - The database name
#   Database.Port      - Port that MySQL listens on. Usually 3306.
#   Database.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
Database.Hostname      = localhost
Database.Username      = wow
Database.Password      = *****
Database.Name          = mangos
Database.Port          = 3306
Database.Type          = 1

# Host Directive
#
#    This is the address that the server will listen on.
#    To listen on all addresses, set it to 0.0.0.0
#    Default: 127.0.0.1 (localhost)
#
Host = 0.0.0.0 #Old one: 75.126.242.146

# World Server Listen Port Directive
#
#    This is the port that the world server listens on.
#    It has to be the same as what is specified in the
#    realms table in the LogonDatabase.
#    Default: 8129
#
WorldServerPort = 8129

# Server console logging level
#
#    This directive controls how much output the server will
#    display in it's console. Set to 0 for none, or -1 to disable.
#    -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
#    Default: 3
#
LogLevel.Screen = 0
LogLevel.File = -1

# World server packet logging feature
#
#    If this directive is turned on, a file called `world.log`
#    will be created in the server's directory and all packets
#    sent and received by clients will be dumped here in bfg
#    format.
#    Default: 0
#
LogWorld = 0

# Session Limit
#
#    This directive controls the amount of sessions that will be
#    accepted by the server before it starts to add people to 
#    the server queue.
#    Default: 100
#
PlayerLimit = 100 #Old one: 1000

# Message Of The Day (MOTD)
#
#    This message will be displayed by the server in the chat
#    box every time any user logs on. Colors can be used in the
#    standard WoW format.
#    Default: "No MOTD specified"
Motd =  "Welcome to Quakes WoW" #Old one: "Welcome To ChaosWoW"

# Send Build On Join
#
#    This directive controls whether the server's internal revision
#    will be sent to clients upon entering the world. Use it to help
#    testers report bugs.
SendBuildOnJoin = 1

# Send Stats On Join
#
#    This directive controls whether the server will send the online player
#    count to a cilent when it enters the world.
SendStatsOnJoin = 1

# Power regeneration multiplier setup
# 
#    These directives set up the multiplier in which regen values will be
#    multiplied by every 2 seconds.
#    Powers: 
#        Power1 = Mana, Power2 = Rage, Power3 = Energy
#    
#    Reputation:
#        Kill = Rep gained on kill, Quest = rep gained from quests
#
#    Honor:
#        Honor = multiplier used to calculate honor per-kill.
#
#    PvP:
#        PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
Rate.Health = 1
Rate.Power1 = 1
Rate.Power2 = 1
Rate.Power3 = 1
Rate.QuestReputation = 1
Rate.KillReputation = 1
Rate.Honor = 1
Rate.PvPTimer = 300000

# XP (Experience) Rate setup
#
#   The xp that a player receives from killing a creature will be multiplied
#   by this value in order to get his xp gain.
#   Default: 1
#
Rate.XP = 3 #Old one: 80
Rate.QuestXP = 10 #Old one: 100

# Rest XP Rate
#
#   Value is the amount of rest XP a player will recieve per minute of rest time.
#   Default: 1
#
Rate.RestXP = 1 #Old one: 1

# Drop Rate
#
#   This value will be multiplied by any gold looted and the drop percentages of the
#   items for creatures will also be multiplied for this to determine which items
#   to drop.
#   Default: 1
#
Rate.Drop = 3 #Old one: 100
Rate.DropMoney = 1 #Old one: 100

# Player save rate
#
#   Value in milliseconds (ms) that will be between player autosaves.
#   Default: 300000 (5 minutes)
Rate.Save = 300000
# Compression rate
#
#   Value is from 1-9, the compression level passed to zlib to compress
#   update packets. A higher value will consume less bandwidth but more cpu cycles.
#   Default: 1 (Best Speed)
#
Rate.Compression = 1

# Queue Update Rate
#
#   This directive controls how many milliseconds (ms) between the updates
#   that the queued players receieve telling them their position in the queue.
#   Default: 5000 (5 seconds).
#
Network.QueueUpdateInterval = 5000

# Update Distance
#
#   This directive controls the distance (internal yards) that the player can "see" up to
#   and receieve updates for. For smaller servers, you can probably increase this number.
#   Increasing this number will also increase the servers bandwidth consumption and CPU usage.
#   Default: 80
#
PlrUpdateDistance = 80

# Level Cap
#
#   This variable controls the level that stats will be generated up to internally.
#   Beyond this level players can still see a higher level visually but their stats won't
#   increase beyond this point.
#
LevelCap = 70 #Old one: 85

# GM Client Channel
#
#   This should be set to 'gm_sync_channel' for the My_Master addon to work.
#
#   Default: gm_sync_channel
#
GmClientChannel = "gm_sync_channel"

# Seperate Channels Control
#
#   This directive controls whether horde and alliance chats will be seperated across channels.
#   Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
#   across channels.
#
#   Default: 0
#
SeperateChatChannels = 0

# Terrain Configuration
#
#   Set the path to the map_xx.bin files and whether unloading should be enabled for the main world
#   maps here. Unloading the main world maps when they go idle can save a great amount of memory if
#   the cells aren't being activated/idled often. Instance/Non-main maps will not be unloaded ever.
#
#   Default:
#      MapPath = "maps"
#      UnloadMaps = 1
#
MapPath = "maps"
UnloadMaps = 1

# Breathing Setup
#
#   If the breathing code is causing problems or you want to run a fun server, you can disable 
#   water checks by enabling this directive.
#
#   Default: 1
#
EnableBreathing = 1

# Speedhack detection
#
#   If this directive is turned on, speedhack detection will be activated and speedhackers
#   will be warned / kicked.
#
#   Default: 0
#
SpeedhackProtection = 0

# Cheat log setup
#
#   These two directives set up the cheater logging file, if turned on any cheat / packet
#   exploit / speedhack attempts will be logged here.
#
#   Default: off
#
LogCheaters = 0

# GM log setup
#
#   These two directives set up the GM command logging fie. If turned on, most gm commands
#   will be logged for this file for abuse investigation, etc.
#
#   Default: off
#
LogGMCommands = 0

# Mail System Setup
#
#   These directives control the limits and behaviour of the ingame mail system.
#   All options must have Mail prefixed before them.
#   
#   ReloadDelay                 - Controls the delay at which the database is "refreshed". Use it if you're
#                                 inserting mail from an external source, such as a web-based interface.
#                                 0 turns it off.
#                                 Default: 0
#
#   DisablePostageCostsForGM    - Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
#                                 Default: 1
#
#   DisablePostageCosts         - Disables postage costs for all players.
#                                 Default: 0
#
#   DisablePostageDelayItems    - Disables the one hour wait time when sending mail with items attached.
#                                 Default: 1
#
#   DisableMessageExpiry        - Turns off the 30 day / 3 day after read message expiry time. 
#                                 WARNING: A mailbox still cannot show more than 50 items at once
#                                 (stupid limitation in client).
#                                 Default: 0
#
#   EnableInterfactionMail      - Removes the faction limitation for sending mail messages. Applies to all players.
#                                 Default: 1
#
#   EnableInterfactionMailForGM - Removes the faction limitation for sending mail messages, but only applies
#                                 to GM's. EnableInterfactionMail overrides this.
#                                 Default: 1
#   
Mail.ReloadDelay                 = 0
Mail.DisablePostageCostsForGM    = 1
Mail.DisablePostageCosts         = 0
Mail.DisablePostageDelayItems    = 1
Mail.DisableMessageExpiry        = 0
Mail.EnableInterfactionMail      = 1
Mail.EnableInterfactionMailForGM = 1

# Compression Threshold
#
#   This directive controls the limit when update packets will be compressed using deflate.
#   For lower-bandwidth servers use a lower value at the cost of cpu time.
#
#   Default: 1000
#
CompressionThreshold = 1000

# Status Dumper Config
#
#   These directives set up the status dumper plugin. Filename is an absolute or relative
#   path to the server binary. Interval is the time that the stats will be dumped to xml.
#
#   Default: stats.xml / 120000 (2 minutes)
#
StatDumper.FileName = "stats.xml"
StatDumper.Interval = 120000

# Connection Timeout
#
#   This directive specifies the amount of seconds that the client will be disconnected
#   after if no ping packet is sent. It is advised to leave it at the default.
#
#   Default: 180
#
ConnectionTimeout = 180

# MapMgr Preloading
#
#    This directive controls whether the entire world will be spawned at server startup
#    or on demand. It is advised to leave it disabled unless you are a developer doing
#    testing.
#
#    Default: off
#
MapMgr.Preloading = 0

# Background Loot Loading
#
#    This directive controls whether loot will be loaded progressively during startup
#    or in the background in a seperate thread. Turning it on will result in much
#    faster startup times.
#
#    Default: on
#
Startup.BackgroundLootLoading = 1

# Multithreaded Startup
#
#    This controls whether the server will spawn multiple worker threads to use for
#    loading the database and starting the server. Turning it on increases the speed
#    at which it starts up for each additional cpu in your computer.
#
#    Default: on
#
Startup.EnableMultithreadedLoading = 1

# Guild Setup
#
#    This directive controls whether the full 10 signatures will be required in order
#    to turn in a petition. Smaller servers would be better off having it turned off.
# 
#    Default: off
#
Guild.RequireAllSignatures = 0

# LogonServer Setup
#
#    This directive controls whether pings will be sent to the logonserver to check
#    if the connection is still "alive". Expect problems if it is disabled.
#
#    Default: on
#
DisablePings = 0

# LogonServer Setup
#
#    This directive controls the password used to authenticate with the logonserver.
#    It must be the same between the two configs. If it is not, your server will
#    not register.
#
#    Default: "change_me_world"
#
LogonServer.RemotePassword = "*****"

logonserver.conf
Code:
#######################################################################
# Antrix Configuration File (Logon)
# Last updated at revision 236
#######################################################################
# LogonDatabase Section
#
#    These directives are the location of the `realms` and `accounts`
#    tables.
#
#    LogonDatabase.Host      - The hostname that the database is located on
#    LogonDatabase.Username      = wow #Old one:   - The username used for the mysql connection
#    LogonDatabase.Password      = me #Old one:   - The password used for the mysql connection
#    LogonDatabase.Name          = mangos #Old one:       - The database name
#    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
#    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
LogonDatabase.Hostname = localhost
LogonDatabase.Username = wow
LogonDatabase.Password = ****
LogonDatabase.Name     = mangos
LogonDatabase.Port     = 3306
LogonDatabase.Type     = 1
# Host Directive
#
#    This is the address that the realmlist will listen on.
#    To listen on all addresses, set it to 0.0.0.0
#    Default: 127.0.0.1 (localhost)
#
#    Note: ISHost is the interserver communication listener.
#
Host = 0.0.0.0 #Old one: 75.126.242.146
ISHost = 127.0.0.1
# Realm List Listen Port Directive
#
#    This is the port that the realm list listens on.
#    Unless you have modded the clients, this will
#    always be 3724.
#
#    Default: 3724
#
RealmListPort = 3724

# Server console logging level
#
#    This directive controls how much output the server will
#    display in it's console. Set to 0 for none.
#    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
#    Default: 3
#
LogLevel = 0
# Account Refresh Time
#
#    This controls on which time interval accounts gets 
#    refreshed. (In seconds)
#    Default = 600
#
AccountRefresh = 5
# Accepted Build Range Setup
#
#    These two directives set up which clients will be
#    allowed to authenticate with the realm list.
#
#    Set these to the same builds that the server was
#    compiled for.
#
#    As of the last update, version 2.1.1 was build 6739.
#
MinClientBuild = 6692 #Old one:  = 5000
MaxClientBuild = 6739 #Old one:  = 6739
# WorldServer Setup
#
#    This directive controls the password used to authenticate with the worldserver.
#    It must be the same between the two configs. If it is not, your server will
#    not register.
#
#    Default: "change_me_logon"
#
LogonServer.RemotePassword = "****"

realmlist.conf
Code:
#######################################################################
# Realms Configuration File
# Last updated at revision 1259
#######################################################################
# Logon Server Setup
#
# Logon servers are the old "realmlist" or "auth" servers.
# At the moment, you can only set up one. This will be changed in the
# future.
#
# LogonServerCount       = Number of servers
# LogonServer[x].Address = The address (no port) of the server.
# LogonServer[x].Port    = The port on which the logon server listens.
# LogonServer[x].Name    = Not really relavant, but name the logon.
#
LogonServerCount     = 1
LogonServer1.Address = "127.0.0.1"
LogonServer1.Port    = 8093
LogonServer1.Name    = "Quakes WoW"
# Realm Setup
#
# This is the realms that will be added to the list for this instance
# of the server. You can have multiple realms (e.g. one for LAN, WAN).
#
# RealmCount          = The number of servers.
# Realm[x].Name       = The name of the realm.
# Realm[x].Address    = The address (and port) of that realm.
# Realm[x].Icon       = The type of realm (PVP, Normal, RPPVP, RP)
# Realm[x].Colour     = Realm colour in realm list display.
# Realm[x].TimeZone   = Time zone the realm is in.
# Realm[x].Population = (0 = low, 1 = medium, 2 = high)
#
RealmCount           = 1
Realm1.Name          = "Quakes WoW" #Old one:           = "Server Name"
Realm1.Address       = "quakes-wow.sytes.net:8129" #Old one:        = "75.126.242.146:8129"
Realm1.Icon          = "Normal" #Old one:           = "PVP"
Realm1.Colour        = 1
Realm1.Population    = 1.0
Realm1.TimeZone      = 1
Which work good for me. Remember these settings are for Antrix Repack v2 also that I use the domain(quakes-wow.sytes.net " ") addy instead of the IP addy.


P.S. IP's are not mine.

Quake
 
This means that your login server ports are not forwarded. Port 8093, perhaps a router or firewall.

If you're hosting login server and antrix server on the same computer just use this:

LogonServer1.Address = "127.0.0.1"
LogonServer1.Port = 8093
LogonServer1.Name = "Default Logon"

But remember to forward the 3724 port on a firewall or router, or outside connections wont be able to get to the login server.
 
ok i tried both your ways and noting but while i was searching i tried this

If your server isn't configured like that try this.

Code:
################################################## #####################
# Realms Configuration File
# Last updated at revision 1259
################################################## #####################

# Logon Server Setup
#
# Logon servers are the old "realmlist" or "auth" servers.
# At the moment, you can only set up one. This will be changed in the
# future.
#
# LogonServerCount = Number of servers
# LogonServer[x].Address = The address (no port) of the server.
# LogonServer[x].Port = The port on which the logon server listens.
# LogonServer[x].Name = Not really relavant, but name the logon.
#

LogonServerCount = 1

LogonServer1.Address = "127.0.0.1"
LogonServer1.Port = 8093
LogonServer1.Name = "Default Logon"

# Realm Setup
#
# This is the realms that will be added to the list for this instance
# of the server. You can have multiple realms (e.g. one for LAN, WAN).
#
# RealmCount = The number of servers.
# Realm[x].Name = The name of the realm.
# Realm[x].Address = The address (and port) of that realm.
# Realm[x].Icon = The type of realm (PVP, Normal, RPPVP, RP)
# Realm[x].Colour = Realm colour in realm list display.
# Realm[x].TimeZone = Time zone the realm is in.
# Realm[x].Population = (0 = low, 1 = medium, 2 = high)
#

RealmCount = 1

Realm1.Name = "Test Realm"
Realm1.Address = "YOUR EXTERNAL IP:8129"
Realm1.Icon = "PVP"
Realm1.Colour = 1
Realm1.Population = 1.0
Realm1.TimeZone = 1

and i get to the realm loop i will check in a few min to see if i can get in on a diff pc
 
i useally make 2 realms one intern and one extern try something like this
#######################################################################
# Realms Configuration File
# Last updated at revision 1259
#######################################################################

# Logon Server Setup
#
# Logon servers are the old "realmlist" or "auth" servers.
# At the moment, you can only set up one. This will be changed in the
# future.
#
# LogonServerCount = Number of servers
# LogonServer[x].Address = The address (no port) of the server.
# LogonServer[x].Port = The port on which the logon server listens.
# LogonServer[x].Name = Not really relavant, but name the logon.
#

LogonServerCount = 1

LogonServer1.Address = "*your intern ip*"
LogonServer1.Port = 8093
LogonServer1.Name = "Default Logon"

# Realm Setup
#
# This is the realms that will be added to the list for this instance
# of the server. You can have multiple realms (e.g. one for LAN, WAN).
#
# RealmCount = The number of servers.
# Realm[x].Name = The name of the realm.
# Realm[x].Address = The address (and port) of that realm.
# Realm[x].Icon = The type of realm (PVP, Normal, RPPVP, RP)
# Realm[x].Colour = Realm colour in realm list display.
# Realm[x].TimeZone = Time zone the realm is in.
# Realm[x].Population = (0 = low, 1 = medium, 2 = high)
#

RealmCount = 2

Realm2.Name = "Medivhleigon - extern"
Realm2.Address = "*your exstern ip*:8129"
Realm2.Icon = "PVP"
Realm2.Colour = 1
Realm2.Population = 1.0
Realm2.TimeZone = 1


RealmCount = 1

Realm1.Name = "Medivhleigon - Intern"
Realm1.Address = "*your intern ip*:8129"
Realm1.Icon = "PVP"
Realm1.Colour = 1
Realm1.Population = 1.0
Realm1.TimeZone = 1
 
ya thats wat im trying now i have to wait for my brother to get off his pc :/
but right now i can connect

edit= now on his pc i get a erorr unable to connect i tried my external ip and noip maby its because he uses a mac?

edit2=i think i found a way to fix this im gona edit my host file in my system older and modify my anti virus

edit3= nope still nothing :(
 
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